Well-Actually War Trall BainIhrno Posted July 18, 2010 Share Posted July 18, 2010 Northern Kingdom 0: Prologue Author: Kelandon Difficulty: Low Rating: G Version: Composite Score: 3.23 / 5.00 Best: 0% Good: 31% (4/13) Average: 62% (8/13) Substandard: 7% (1/13) Poor: 0% Keywords: Linear, Small Scenario Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 TERROR'S MARTYR Short, sweet, and not bitter enough to make it suck Average EDIT: In retrospect, my score here was too harsh. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 BOB THE IMPALER Average I liked this one for rather non-specific reasons. Not that good once you left the ship, however. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 MAGOICOCHEA I want the episode 1 The prologue seemed to be a slid scenario. I can't wait for the author t release the 2nd part. However, that doesn't seem to be likely:( Anyway, I give it Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 BRUCE MITCHELL Roll on Episode One! The excitement of a low level party having to negotiate a dragon in a town square!! The promise is of enjoyable epic(s). Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 ROSYCAT Substandard Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 DJUR Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 DRAKEFYRE It seemed amateurish, with flat, uninspired dialogue and a vaguely familiar sense of town and character design. Towns were sparse and uninteresting, and the dragon's lair was a giant cringe-fest. Some good ideas, but not enough was fleshed out and explored. When the dragon attacked, we were taken to an area of the map where we had previously been told 'we didn't feel like visiting', which was a blatant lie. But still, it was not a horrible scenario, but not very good either. Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 MILU K Average The amount of details in the beginning makes it interesting to explore the towns. However, the towns get steadily emptier towards the end, except the final town. The ship seemed a bit empty already. There were many people, only few talked to me. The logic of the story worked but I feel there's unused potential. Some interesting and important-seeming personalities disappeared (as if they had no role after all), like Karthax and Frederico. Unless I missed something, the prologue doesn't really give clues of any larger plot or picture that could be related to NK1: accidents just seem to happen to the main character. Except that one more meaningful thing happens: the party and the main character get together gradually. But the player is guided very well through the scenario and the action keeps playing interesting. The characters whom I talked to seemed sometimes distant, so did the main character. I agree with Gizmo that something seems to be missing. Clues about the characters' backgrounds and the larger picture that I mentioned might have helped. The non-fighting character viewpoint is interesting in many ways. the constant running from monsters in the beginning, for example, gave me a feeling there was an unknown great danger somewhere. (On the other hand, I was disappointed when one danger after another was left behind without an explanation.) I didn't find combat overly hard and there were enough shops to satisfy my shopping needs. However, there was not much variety in battles in the combat town, cave wilderness. Overall, I'd say this scenario goes forward nicely. The world feels sometimes a bit empty or distant, though there are also interesting details. I think what I missed the most here was giving a little more clues of some larger story, despite that this is just a prologue. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 JEWELS This is a good newcomer scenario. The nodework is sufficient, the story given is sufficient, the town design is sufficient; but throughout there always seems to be something missing. The minute attention to certain details that seasoned writers would have considered. It always seemed wierd getting to decide where the rest of the adventuring group got to go/do/fight since my 'favorite' character was not portrayed as a leader. I was impressed with the townsfolk dialogue. Giving each farmer their own name and bit to say was a nice touch. I did feel that, for a prologue, it went too long. Imho the decision to join the adventurers or go home should have been the end either way. There was no need to start the adventure in the prologue. That said: technically sound, almost bug free, no custom graphics, storyline semi-original. It's the same old adventuring story just told from the view of a humble farmer. Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 ARACHNID Some good, some bad. Good included the bit with the ship, bad included most of what followed it. Worth playing, but probably not more than once. Average Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 WILD KARRDE SMUGGLER Interesting scenario. A bit different from most. It desperately needed some custom graphics for the ship. Otherwise well worth the time it took. I'll give it Good Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ScenarioReview Posted July 18, 2010 Share Posted July 18, 2010 S.M. ADVENTURER Hmm, this scenario was pretty interesting. The plot was pretty good and it had nice dialogue. The ship was fun to ride on. Overall, I liked it. My Rating: Good Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall BainIhrno Posted July 18, 2010 Author Share Posted July 18, 2010 Why can't Kelandon make NK1? This was still an interesting scenario to play through. A few comments...there is a bug in the town after the maze, that if you don't join the adventurers (saying you need to think about it longer) the second time, the game is unwinnble. Also, I didn't like the fact that "things will turn out better for you" because the ship crashed. Oh well. NK0 is still fun. Good Quote Link to comment Share on other sites More sharing options...
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