Easygoing Eyebeast Enraged Slith Posted July 7, 2010 Posted July 7, 2010 Does anyone have layouts of the Vahnatai towns/cities? I'm having a heck of a time trying to plan out towns for my scenario. Quote
Hatchling Cockatrice Quiconque Posted July 7, 2010 Posted July 7, 2010 I don't think they were terribly distinctive, were they? Quote
Easygoing Eyebeast Enraged Slith Posted July 7, 2010 Author Posted July 7, 2010 I thought they were, but I haven't played Exile 2 in a long time. Quote
Hatchling Cockatrice Quiconque Posted July 7, 2010 Posted July 7, 2010 I'm sure there were some dialog boxes talking about distinctive, curvy paths and roofs and stuff, but the town layouts were not any different from Exile towns. Quote
Easygoing Eyebeast Dintiradan Posted July 7, 2010 Posted July 7, 2010 Just download the A3 demo and go to the vahnatai town in Upper Avernum. Really, as long as you use the vahnatai wall/door set, and be sure to include lots of crystals, vahnatai hammocks and cabinets, and funky trees, you're good. Quote
Hatchling Cockatrice Quiconque Posted July 7, 2010 Posted July 7, 2010 Hmm. That's true, Ghikra was distinctive. However, all the towns in the Olgai tribe homeland in Exile 2 looked just like regular towns. They didn't use Vahnatai walls or anything, and the layouts of Olgai and Egli were not that different from the layouts of Almaria and the Tower of Magi, really. Quote
Easygoing Eyebeast Dantius Posted July 7, 2010 Posted July 7, 2010 Originally Posted By: Dintiradan Just download the A3 demo and go to the vahnatai town in the demo. Really, as long as you use the vahnatai wall/door set, and be sure to include lots of crystals, vahnatai hammocks and cabinets, and funky trees, you're good. Pools of water are very popular, too. Having the outdoors feature prominently (as in parks and such) works well, too. I suppose that the "point" of vahnatai architecture is to create a feeling of lightness and openness, as opposed to cramped or restricted town designs that try to cram as much things in there as possible. I would recommend using a larger town that you think necessary (48x48 instead of 36x36, 36x36 instead of 24x24, etc) in order to help create the atmosphere. Quote
Easygoing Eyebeast The Mystic Posted July 7, 2010 Posted July 7, 2010 I also seem to recall the text in some Vahnatai towns mentioning that the buildings looked like they were grown by magic rather than built. Quote
Rotghroth Rhapsody BJ Back From the Beyond Posted July 8, 2010 Posted July 8, 2010 Mystic is right about growing buildings. I remember reading that in A3. That's an aspect I hope to make use of in a future scenario . Quote
Well-Actually War Trall Ishad Nha Posted July 9, 2010 Posted July 9, 2010 If you want the layouts I was doing Avernum 2 and Avernum 3 templates at some point: http://ishadnha.webs.com/A2Template.zip http://www.freewebs.com/ishadnha/A3Template.zip Edit: Not all towns were done but most of the Vahnatai ones were. Quote
Easygoing Eyebeast Enraged Slith Posted July 9, 2010 Author Posted July 9, 2010 That's awesome, thank you. Quote
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