Chittering Clawbug K_I_L_E_R Posted June 15, 2010 Share Posted June 15, 2010 Think about how many people would be awed by the graphical detail, it would be so complex that not even console owners could run it, that will show those console owning losers, such as myself, what it means to play a game. On another note, will there be Microsoft/PSN/Steam/Impulse/WiiWare releases for Jeff's games? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted June 15, 2010 Share Posted June 15, 2010 lmaonade Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted June 15, 2010 Share Posted June 15, 2010 1. No, but that suggesstion was pretty funny. 2. I don't think so, but he may possibly port to Ipad/phone/touch. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 15, 2010 Share Posted June 15, 2010 2. Steam decides what it releases not the designer. Jeff usually waits before releasing a game through other outlets than this site. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Velzan Posted June 15, 2010 Share Posted June 15, 2010 Originally Posted By: Lilith lmaonade Seconded. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted June 15, 2010 Share Posted June 15, 2010 Originally Posted By: Lilith lmaonade Thirded. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted June 15, 2010 Share Posted June 15, 2010 After I dominate the iPod Shuffle game market, I plan on releasing the most graphically demanding game of all time. It will have Oscar winners as voice talent. And as acting models. In fact, as graphics. The game will be for a radical new platform I call a 'stage'. You buy the script from me. You hire the actors. You construct the sets. You direct the action. You watch it unfold in 3D! I'll give you Act I as a demo, but to see what happens next you'll have to pay. I have an uncrackable DRM scheme: Elizabethan English and iambic pentameter. The game will be totally unplayable unless you're online with one of our English major support personnel. I'm afraid the game will also be very difficult. Hard core mode only; no save loads. So if you get Tom Cruise killed, you'll need to start over with a new star. Could get expensive. This product is only for the most serious and discriminating gamers. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted June 15, 2010 Share Posted June 15, 2010 1. won't happen. 2. too expensive. 3. too high hardware requirements as for console Avernums etc it would require alot re-coding and due so different platforms it wouldn't be easy task. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted June 15, 2010 Share Posted June 15, 2010 Originally Posted By: Student of Trinity (stuff) Duke Nukem Forever totally beat you to the punch on that one. I swear, once I got to disc 15, I was literally weeping for joy. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted June 15, 2010 Share Posted June 15, 2010 ...did Student of Trinity just call Shakespeare a game designer? Anyway, I seem to remember Jeff mentioning that he might release some games in Steam? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted June 15, 2010 Share Posted June 15, 2010 I'd say that Shakespeare wasn't working in a sufficiently interactive medium, but the groundlings would disagree and probably pelt me with gross objects. —Alorael, who is pretty sure having actors go on strike is also a good form of DRM. More seriously, having real people play the NPCs really does make a game better. The catch is that it requires a lot of people, which means a lot of money or a lot of dedication. And either way, you also need a fair amount of oversight and effort. So it works at the hobby MUD scale and for occasional events on the WoW scale but not so well for everyday MMORPGs or, even worse, a largely solo experience. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted June 15, 2010 Share Posted June 15, 2010 I believe he just called Shakespeare a game player. You know, like he said: "...and all the men and women merely players." Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 16, 2010 Share Posted June 16, 2010 Well Shakespear has repeated playability. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Rowen Posted June 16, 2010 Share Posted June 16, 2010 Shakespear was a player. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted June 16, 2010 Share Posted June 16, 2010 I'm pretty sure that if Shakespeare were alive today, he'd be a game designer. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted June 16, 2010 Share Posted June 16, 2010 Why? I'd peg him as a screenwriter/director, largely because today's blockbusters and prime time TV are the sixteenth century's plays. Mass entertainment with a script and actors may have switched media, but it hasn't changed all that much. —Alorael, who could see him as a game designer. He's just not sure that game design is what most obviously follows. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted June 16, 2010 Share Posted June 16, 2010 I'd peg Shakespeare as a writer for The Onion or Cracked or the Daily show/Colbert Report if he were alive today, given the whole satire/comedy theme in most of his plays, even though he dealt with serious things some times. Especially the Daily Show, in fact. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted June 16, 2010 Share Posted June 16, 2010 Whiny postmodern novelist. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Velzan Posted June 16, 2010 Share Posted June 16, 2010 I have NO response to where this thread has ended up. -.- No the above does not count as a response No the above does not count as a response No the above does not count as a response OMG ENDLESSISITY! OR IS IT ENDLESSICITY? ENDLESS ? FIN Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted June 16, 2010 Share Posted June 16, 2010 Originally Posted By: Velzan I have NO response to where this thread has ended up. -.- If you don't have a response, then you don't post. Pretty simple. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted June 16, 2010 Share Posted June 16, 2010 Originally Posted By: Dikiyoba If you don't have a response, then you don't post. Pretty simple. Originally Posted By: W.H. Auden In fake Hermetic uniforms Behind our battle-line, in swarms That keep alighting, His existentialists declare That they are in complete despair, Yet go on writing. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall A less presumptuous name. Posted June 16, 2010 Share Posted June 16, 2010 Originally Posted By: CoC 1. Post responsibly – Only YOU can prevent spam! Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted June 16, 2010 Share Posted June 16, 2010 Originally Posted By: Master1 Originally Posted By: CoC 1. Post responsibly – Only YOU can prevent spam! Originally Posted By: Slarty *facepalm* Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Monroe Posted June 16, 2010 Share Posted June 16, 2010 I hate meta posting. Please make it stop. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted June 16, 2010 Share Posted June 16, 2010 Originally Posted By: Shakespeare And whilst the babbling echo mocks the hounds, Replying shrilly to the well-tuned horns, As if a double hunt were heard at once, Let us sit down and mark their yellowing noise Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted June 16, 2010 Share Posted June 16, 2010 *facepalm* *facedesk* *facelaptop* *facewall* *facedoor* *walks out of room, and therefore thread* *facesnack* Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted June 17, 2010 Share Posted June 17, 2010 Originally Posted By: Monroe I hate meta posting. Please make it stop. Originally Posted By: Percy Bysshe Shelly I met a traveller from an antique land Who said: Two vast and trunkless legs of stone Stand in the desert. Near them, on the sand, Half sunk, a shattered visage lies, whose frown And wrinkled lip, and sneer of cold command Tell that its sculptor well those passions read Which yet survive, stamped on these lifeless things, The hand that mocked them and the heart that fed. And on the pedestal these words appear: "My name is Ozymandias, king of kings: Look on my works, ye Mighty, and despair!" Nothing beside remains. Round the decay Of that colossal wreck, boundless and bare The lone and level sands stretch far away. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Nioca Posted June 17, 2010 Share Posted June 17, 2010 I guess he just... *sunglasses* couldn't face it. Anyway, steering back toward the original topic, I sincerely doubt Jeff will use any engine save his own. After all, he's been building his own engines since Exile I (which is 1990, sometime?), and if his article on his blog regarding this was any indication, he isn't too keen on changing it up. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted June 17, 2010 Share Posted June 17, 2010 Originally Posted By: Nioca I guess he just... *sunglasses*couldn't face it. Ahem. Click to reveal.. But on your more serious note, I think that the Geneforge engine and the Nethergate engine (aka the Avernum engine) both represented pretty clean breaks from the past. I see no reason why this engine should owe too much to the Exile engine. It certainly dosen't look much like his early games! Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Nioca Posted June 17, 2010 Share Posted June 17, 2010 True. I meant more that, if the past was any indication, he wasn't going to be using someone else's engine. That said, there's also indications that he's pretty deadset on the Geneforge engine. To wit: Exile 1-3 and BoE used the Exile Engine, for a total of 4 games. Nethergate and N:R, Avernums 1-3 and BoA used the Avernum Engine, for a total of 5 games. Geneforge 1-5, Avernums 4-6, and Avadon use some variation of the Geneforge engine. That's 9 games thusfar, the same as both previous engines combined. So... yeah. It seems he's sticking with the Geneforge engine for the time being. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted June 17, 2010 Share Posted June 17, 2010 Originally Posted By: Percy Bysshe Shelly Look on my works, ye Mighty, and despair! Didn't somebody have this as a signature back in t'day? Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug K_I_L_E_R Posted June 17, 2010 Author Share Posted June 17, 2010 Why use custom built engines when there are a plethora of engines, open source or otherwise, available to use and modify? I would hazard a guess that it is all about cost and the lack of available, but decent, open source game engines. Why does Jeff not use LUA or some other very popular scripting engine for his games? This can not be due to cost as I am sure you can use LUA, Python or Javascript without paying royalties for them in commercial ventures. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted June 17, 2010 Share Posted June 17, 2010 Originally Posted By: K_I_L_E_R Why does Jeff not use LUA or some other very popular scripting engine for his games? This can not be due to cost as I am sure you can use LUA, Python or Javascript without paying royalties for them in commercial ventures. probably because he doesn't want to learn a new language he's still not that great at C++ and he's been using that for a decade Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted June 17, 2010 Share Posted June 17, 2010 Originally Posted By: Nikki. Originally Posted By: Percy Bysshe Shelly Look on my works, ye Mighty, and despair! Didn't somebody have this as a signature back in t'day? Wouldn't imagine why not, it's only one of the most famous poems ever written. Originally Posted By: K_I_L_E_R Why use custom built engines when there are a plethora of engines, open source or otherwise, available to use and modify? I would hazard a guess that it is all about cost and the lack of available, but decent, open source game engines. That probably also has to do with the fact that Jeff would have more control over game mechanics in an engine he wrote so he can incorporate every aspect he feels he needs and drop the ones he dosen't want. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted June 17, 2010 Share Posted June 17, 2010 Originally Posted By: Dantius Originally Posted By: Nikki. Originally Posted By: Percy Bysshe Shelly Look on my works, ye Mighty, and despair! Didn't somebody have this as a signature back in t'day? Wouldn't imagine why not, it's only one of the most famous poems ever written. My bad, let me explain: I was asking a question that probably only an oldbie would know the answer to, in effect excluding all of the newer members. Then us who have been around for a while could all have a jolly good conversation about whoever had the quote, and how awesome they were, again excluding the newer members. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted June 17, 2010 Share Posted June 17, 2010 Maybe if we ask them politely, they'd still be willing to feel excluded for a little while anyway? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted June 17, 2010 Share Posted June 17, 2010 That may work, but I discovered that it was Aran who had the quote, and nobody likes that guy, so there's not much point. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted June 18, 2010 Share Posted June 18, 2010 Originally Posted By: K_I_L_E_R Why does Jeff not use LUA or some other very popular scripting engine for his games? This can not be due to cost as I am sure you can use LUA, Python or Javascript without paying royalties for them in commercial ventures. Scripting languages means worse performance, in general... though, it also means better portability. I guess it's most likely an unwillingness to learn another language, as someone else said. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 18, 2010 Share Posted June 18, 2010 Originally Posted By: Celtic Minstrel I guess it's most likely an unwillingness to learn another language, as someone else said. Also Jeff can reuse code without converting it into another language's syntax. That's why Avadon will use so much of the Geneforge game engine. Quote Link to comment Share on other sites More sharing options...
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