Magnificent Ornk Dikiyoba Posted April 2, 2010 Share Posted April 2, 2010 There are now about a dozen character graphics from the Geneforge series in the stock avatar list. If you're looking for a new avatar, you should go check it out. If you're not looking for a new avatar, you should go look at them anyway, because Dikiyoba spent a long time getting them to look right. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted April 2, 2010 Share Posted April 2, 2010 Yay! Now we just need the Avernum and Geneforge avatars to fight. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted April 2, 2010 Share Posted April 2, 2010 As is to be expected, the old unmodified Shaper graphic is the coolest of all the stock avatars. I liked the War Trall and the Wingbolts, too. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Enraged Slith Posted April 2, 2010 Share Posted April 2, 2010 Still no Exile You're just not cool until your retro avatar is legit. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Toby-Linn Posted April 2, 2010 Share Posted April 2, 2010 Very nice avatars Diki! I like them a lot, but am still on my X-Files/Scully kick for the moment. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted April 2, 2010 Share Posted April 2, 2010 Oooh, pretty. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Triumph Posted April 2, 2010 Share Posted April 2, 2010 Cool! Yeah, the old-school Shaper is pretty impressive-looking. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk lampshade Posted April 3, 2010 Share Posted April 3, 2010 I remember when the ikonboards had stock avatars from Yoshi's Story; was pretty neat. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted April 3, 2010 Share Posted April 3, 2010 Hmm. Perhaps I should make a set of Exile avatars after all. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast keira Posted April 3, 2010 Share Posted April 3, 2010 Originally Posted By: CRISIS on INFINITE SLARTIES Hmm. Perhaps I should make a set of Exile avatars after all. I made these a while back. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted April 3, 2010 Share Posted April 3, 2010 No, no, proper Exile avatars from the older graphics set. Hunchback girl with halberd FTW! Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Monroe Posted April 3, 2010 Share Posted April 3, 2010 Yeah, by Exile 3, the graphics actually looked pretty snazzy compared to the even older ones. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Enraged Slith Posted April 4, 2010 Share Posted April 4, 2010 Exile 1 and 2 was never the same after the "upgrade." Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Acky Posted April 4, 2010 Share Posted April 4, 2010 Ouch, what an eyesore >.< *gets shoved in a crate and burned to death* Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted April 4, 2010 Share Posted April 4, 2010 Proof! I found it. Although I don't have a copy of the oldest Exile graphics set, here is PICT resource 810 from the Exile 2.0 application. Its 'Name' is "The graphics sure were crude, huh?" These six PC images are from the original 1.0 graphics file. Several of them, you will note, are neither in the Exile 2.0 PC graphics above nor in the (very similar) Exile 1.0.1 graphics, if somebody wants to dig those out. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted April 4, 2010 Share Posted April 4, 2010 @Enraged Slith: In a word, eeeww. I for one am glad for the graphics overhaul, and gladder still for not having discovered the Exile Trilogy until BoE was a year or two old, otherwise I probably wouldn't be here today. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Enraged Slith Posted April 4, 2010 Share Posted April 4, 2010 Exile 1 and 2 don't feel right modernized. They're old school games, and the old school graphics really help cement that feel. Also, afro monk. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Rowen Posted April 4, 2010 Share Posted April 4, 2010 I spy Robin Hood in those graphics. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted April 4, 2010 Share Posted April 4, 2010 So... if someone wants to send me the Exile bits and pieces they want uploaded as avatars, I can do that. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted April 4, 2010 Share Posted April 4, 2010 Thanks to both Diki and Eph for doing this, but I get the feeling that using dialogue pictures (or cropped splash screens/loading screens) would get more people using the avatars. Just a thought. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted April 5, 2010 Author Share Posted April 5, 2010 Eh, I don't mind if the avatars see lots of use or not. Most people seem to prefer to use one of their own creation or find an avatar from elsewhere, and there's not a whole lot the stock avatar selection can do to compete with that. Mostly it's just aimed at the few people who will use a stock avatar so they have more choices. (And so they'll be less likely to chose one of the lame default ones, if Dikiyoba is allowed to say that.) Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon The Almighty Doer of Stuff Posted April 5, 2010 Share Posted April 5, 2010 Originally Posted By: Enraged Slith Also, afro monk. Too bad the Exile graphic doesn't have nunchaku instead of a staff. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted April 5, 2010 Share Posted April 5, 2010 Originally Posted By: CRISIS on INFINITE SLARTIES <img src="http://minmax.ermarian.net/oldexile.gif"> Proof! I found it. Although I don't have a copy of the oldest Exile graphics set, here is PICT resource 810 from the Exile 2.0 application. Its 'Name' is "The graphics sure were crude, huh?" These six PC images are from the original 1.0 graphics file. Several of them, you will note, are neither in the Exile 2.0 PC graphics above nor in the (very similar) Exile 1.0.1 graphics, if somebody wants to dig those out. this owns seriously look at these and try to tell me they aren't 1,000,000 times more awesome than the current generation's graphics Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted April 5, 2010 Share Posted April 5, 2010 Incidentally, something that occured to me recently while realizing how much of the code may have been unchanged since the original 1 AP 1.0 -- that explains archery. Jeff goes on and on about how archery and throwing weapons are really great in the in-game help. Well, under the 1 AP system they were because you basically got a bunch of free turns to lob missiles and spells while the enemies closed, that would be useless for anyone who only knew melee. In particular this explains the insistence that poison arrows are the way to kill enemy spellcasters, who would get several rounds of spells in before coming into melee range -- possibly more, if other enemies ended up in front. Poison arrows WERE deadly if they hit several rounds before your enemies were able to attack you! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted April 5, 2010 Share Posted April 5, 2010 Incidentally, the E1/E2 graphics are still how I picture sliths and nephils, mostly. —Alorael, who isn't sure why the old graphics stuck so well. They definitely did, though. Probably Jenneke's fault somehow. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan cfgauss Posted April 5, 2010 Share Posted April 5, 2010 I think the old graphics stick better because they're more stylized and cartoony, instead of the pretending to be realistic style we see in the new games. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted April 5, 2010 Share Posted April 5, 2010 Originally Posted By: Lilith this owns seriously look at these and try to tell me they aren't 1,000,000 times more awesome than the current generation's graphics Okay. They aren't 1 million times more awesome than the current generation's graphics. Happy now? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted April 5, 2010 Share Posted April 5, 2010 Originally Posted By: cfgauss I think the old graphics stick better because they're more stylized and cartoony, instead of the pretending to be realistic style we see in the new games. QFT Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Monroe Posted April 5, 2010 Share Posted April 5, 2010 Stylized and cartoony FTW. Edit: Though the BoE era graphics are still better than the originals. Saying the originals are the very best is just wrong. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted April 5, 2010 Share Posted April 5, 2010 Pshaw. All you yong kids, with actual graphics! What noobs. Back in the day, our games looked like this: Code: ---------|.......||....]..| ----- |.......+############## |...| |...Z...| ######+..<||..@....| |...| ------+-- -----THE ZOMBIE HITS!THE ZOMBIE HITS!YOU HIT THE ZOMBIE!THE ZOMBIE DIES! THE ZOMBIE HITS! -more- Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted April 5, 2010 Share Posted April 5, 2010 Back in the day? You mean today. Except only sissies play games where pound signs are floors, not walls. —Alorael, who considers E3's graphics still cartoony, just more detailed in their cartoonishness. He prefers E3's graphics to E1's or E2's (and A1-3's monsters and PCs, actually), but the older ones stuck. Maybe it's the simplicity that lets the brain hold on. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted April 5, 2010 Share Posted April 5, 2010 Originally Posted By: Post hoc ergo post hoc Except only sissies play games where pound signs are floors, not walls. ... In a thread complaining about how the original graphics are better then the new ones, I would think you would come out guns blazing in support of the original Rogue. Besides, old Rogue is, by definition, the best of all Roguelikes. That's why they're called Roguelike, instead of Morialikes (Moria did come first, IIRC), or NetHacklikes, or Angbandlikes. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted April 6, 2010 Share Posted April 6, 2010 The original Exile graphics aren't better because they are original. They are better, and they are also original, but those two things are not related. And Dantdringison, Rogue *definitely* predates Moria. I think there was a different unix game called 'moria' (not sure if it actually predates rogue or not) but the roguelike called Moria descended from Rogue and not vice versa. Rogue was in fact that first roguelike and that is in fact why they are called roguelikes. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted April 6, 2010 Share Posted April 6, 2010 Originally Posted By: CRISIS on INFINITE SLARTIES And Dantdringison, Rogue *definitely* predates Moria. I think there was a different unix game called 'moria' (not sure if it actually predates rogue or not) but the roguelike called Moria descended from Rogue and not vice versa. Yeah, I just Wiki'd it and Moria postdates rogue. There was, however, a roguelike called "Beneath Apple Manor" that predated Rogue by two years. On the other hand, Beneathapplemanorlike definitely does not have the same ring. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Monroe Posted April 6, 2010 Share Posted April 6, 2010 I remember games like that. I'm not that old, though. Games like Angband were behind their times, I suppose. Edit: Didn't you claim to be really old one time, Dantius? Shouldn't you be telling us how cool it was when television came out in color? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted April 6, 2010 Share Posted April 6, 2010 I was mostly mocking the roguelike wars. I don't actually enjoy Rogue very much, though. I can see why Angband and its derivatives and NetHack are the more popular successors. (And ADOM, but ADOM never really had the same penetration even into the tiny roguelike niche.) —Alorael, who had never heard of Beneath Apple Manor. It looks like a legitimate contender for first roguelike, although Rogue is the game whose memetic code ended up in all the games that came afterwards. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted April 6, 2010 Share Posted April 6, 2010 I have a faint memory of playing Beneath Apple Manor at a friend's place or at a computer club or something. Could have been something else, though. Colored blocks and big fat text doesn't really narrow it down much among games of that era. But "90% AAARG!" rings a faint bell. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted April 6, 2010 Share Posted April 6, 2010 Originally Posted By: Post hoc ergo post hoc I was mostly mocking the roguelike wars. I don't actually enjoy Rogue very much, though. I can see why Angband and its derivatives and NetHack are the more popular successors. (And ADOM, but ADOM never really had the same penetration even into the tiny roguelike niche.) As newer roguelikes go, Dungeon Crawl Stone Soup is pretty good. It has more reasonable learning and difficulty curves than Nethack, but without the grinding-heavy gameplay of Angband. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Milla Posted April 6, 2010 Share Posted April 6, 2010 ...I like Stone Soup but I've never gotten past the 6th/7th dungeon level...screw spontaneously appearing ghosts of the past. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted April 6, 2010 Share Posted April 6, 2010 NetHack always seems to me like a mostly solved game. I haven't played enough to know all the necessary pieces of information, and I don't feel like looking them up constantly, so I don't play, so I don't improve my knowledge base. Angband has no such problem, but it also has essentially no depth. It's just a bloodier mental equivalent of Tetris. —Alorael, who will give Stone Soup a try. If he gets eaten by a grue he'll hold you accountable. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk lampshade Posted April 8, 2010 Share Posted April 8, 2010 Crawl has its own server @ crawl.akrasiac.org If you play there I might watch sometime Quote Link to comment Share on other sites More sharing options...
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