Øther Posted March 18, 2010 Share Posted March 18, 2010 Eventually, once I finish A6 and have some free time, I want to do another run through of G5. This time, I want to make a character who will focus on acciring and using all of the AP boosting items they can find. But, I want some advice on the kind of build I will make, and to see if there are suggestions on any better ones. The first one I was thinking about was a shock trooper/servile that has high mental magic, medium to highish intelligence, and has two to three creations and it will support the creations slightly while also fighting up front. The second one is a lifecrafter/shaper who has high mental magic, high intelligence, many creations, and will buff from the back while casting spells at the enemy. Thoughts? Quote Link to comment Share on other sites More sharing options...
A less presumptuous name. Posted March 18, 2010 Share Posted March 18, 2010 Those both sound like typical, well constructed builds. I will not get into the redundancy in that sentence. Nor should you. Yes, you. Quote Link to comment Share on other sites More sharing options...
Barzhal Posted March 19, 2010 Share Posted March 19, 2010 I'd say pick the infiltrator. Mental magic will be cheap and combat skills not so bad. Buy shaping skills from Shaper Marzan (have to join Alwan, but leave if not your preferred choice) and with using items you can get your shaping skills to 8-9 with no investment at all. Remember to craft those mental focus charms with the infiltrator too. Quote Link to comment Share on other sites More sharing options...
Serene Tempest Posted March 19, 2010 Share Posted March 19, 2010 I more or less did the servile version, and it worked pretty well. It wasn't until somewhere in the Dera reaches that I could reliably get off two attacks every turn (Stability Suit + Assassin's Boots), but the character was fairly potent even before then. I kept two creations, and went from Coyras to Vlish and ended on Drayks that I let level for the rest of the game. This also freed up essence to cast essence blade on myself and both of them before big fights. By the endgame I was actually playing more like an infiltrator - ie. I had my hands full dazing and charming monsters, but the extra HP and the good melee attack made the mid-game much less frustrating. I focused on mental magic and melee weapons, only raising battle magic enough to cast acid shower by the endgame and blessing magic enough to cast essence blade. I only used battle magic to apply acid and lightning auras to crowds and tough monsters, and otherwise used mental magic to sow confusion and then charged in with the Drayks providing supporting fire. If you want to mainly focus on magic though, the Infiltrator might be a better choice. Especially if you go with battle shaping to have a few tough creations to take blows for you. Quote Link to comment Share on other sites More sharing options...
Øther Posted March 19, 2010 Author Share Posted March 19, 2010 I actually don't really care what faction I am to join, since I already saw the endings. This playthrough is going to be just to see how I can do with the builds. I do want to invest in all of the magics to be able to cast the more helpful spells, but I want to put a bit more into mental magic. I was also thinking about putting points in to only battle shaping, or maybe only a few in to the others. Quote Link to comment Share on other sites More sharing options...
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