Jump to content

Drakon class mod available?[G5]


vstef96
 Share

Recommended Posts

I searched through the forums and found some topic with a drakon mod, but the link is broken and i really want a drakon mod, can anyone make a drakon mod? (i think its utterly hard right?).Do not ask me to make it because i utterly fail at messing with the scripts or anything.

Link to comment
Share on other sites

No downloads necessary, here's what you do. You edit the creature definition for the Shock Trooper, and change the number "cr_graphic_template" to 85. Beware, if you equip a sword, you turn into an Eyebeast, and if you equip a baton, you turn into a golem.

 

The creature definition is in the g5itemschars.txt file in the data folder in your game location.

Link to comment
Share on other sites

I've never really thought about script editing, though I've looked at lots of Geneforge scripts. So I wonder something:

 

Just how far is it possible to go in customizing the game by editing scripts?

Could you entirely re-write the story, effectively having a 'Blades of Geneforge' that was unfortunately tied to the same terrain as the original game?

 

I only ask from idle curiosity, since the constraint of keeping the terrain the same would probably make it fairly dull to totally revise the game. The most that would likely be worth doing would be a few cosmetic changes here and there, if you wanted to spell a few things out more clearly than Jeff does.

Link to comment
Share on other sites

Originally Posted By: Student of Trinity
Just how far is it possible to go in customizing the game by editing scripts?
Could you entirely re-write the story, effectively having a 'Blades of Geneforge' that was unfortunately tied to the same terrain as the original game?


You couldn't easily change the endings, because those are hard-coded into the game. So that would be something of a stumbling block.
Link to comment
Share on other sites

You could change a lot of things, though. You probably could alter the landscape a bit, definitely the characters and dialogue, and if you are willing to do the work, maybe even some of the pictures. But in the end, I don't think it would be a very good use of time....

Link to comment
Share on other sites

Originally Posted By: Student of Trinity
Could you entirely re-write the story, effectively having a 'Blades of Geneforge' that was unfortunately tied to the same terrain as the original game?

You'd have the same items lying around and same placement of NPCs, since those are hard-coded as well.

Dikiyoba.
Link to comment
Share on other sites

  • 1 month later...

Source code is the original computer code, in this case written in C++ that is compiled to make the hard code executable file that you play.

 

The scripts for the zones are in a format that can be edited and some of the data files can also be changed once you know what the information means.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...