Spddin Ignis Posted July 31, 2009 Share Posted July 31, 2009 The MOST epic game possible. Imagine being a shaper/rebel. Or even just a normal outsider, where you could be who you want? That would be THE best game ever. just want everyones opinions on how this could possibly work. Quote Link to comment Share on other sites More sharing options...
Tarson Posted July 31, 2009 Share Posted July 31, 2009 It wouldnt. Jeff doesnt have the time or experience making such games to be worth his time. Someone else could put something together but it would still be draining money from Jeff and its just not gona happen in the near future. Quote Link to comment Share on other sites More sharing options...
Spddin Ignis Posted July 31, 2009 Author Share Posted July 31, 2009 I dont expect it to happen anytime soon...and think that it is really really unlikely it ever would. But i still like to think on it, and some of the features it might have. Quote Link to comment Share on other sites More sharing options...
Jeanne Posted July 31, 2009 Share Posted July 31, 2009 It might not be practically possible but I can see how an MMO during the rebellion in Geneforge could be a lot of fun. Lots of interesting characters, varied classes, many areas to explore, crafting, and more. Avernum could be a lot of fun as well for the same sort of reasons. Quote Link to comment Share on other sites More sharing options...
Tarson Posted July 31, 2009 Share Posted July 31, 2009 Hopefully we have a difrent seires then geneforge by the time Jeff can make something like an MMO game. A geneforge rebellion game would be fun. Pick a side and try and better the cause of the side you picked. Avernum wouldnt really work with the lack of mass adventurers or things for them to do. Quote Link to comment Share on other sites More sharing options...
Emmisary of Immanence Posted July 31, 2009 Share Posted July 31, 2009 Um, what? Most MMORPGs are based on solo or small group adventures. It works fine for WoW even without any kind of factionalism. Avernum, the Empire, and the Darkside Loyalists could make an interesting three-way rivalry, although of course the events of A6 could turn everything upside-down. Or for a simple Empire vs. Avernum setup the game could be set during A2. Geneforge would be interesting as an MMORPG in many ways because rather than having individual characters join to form a group, in many cases you'd be assembling a party out of characters and their creations. The creations would need more to distinguish them, but it could be interesting to go looking for a pyroroamer wrangler to add to your group for a special area that requires many disposable explosives. —Alorael, who wants to see Spiderweb Online. The Avernites, Empire, vahnatai, sliths, nephils, and so on band together to face the wrath of assorted shapers and creations. They reach a deadlock that is upset by a sudden influx of displaced faeries and a few naked blue men with swords and heavily-armed and disciplined non-blue men with different swords. Only you can turn the tide! Quote Link to comment Share on other sites More sharing options...
Tarson Posted July 31, 2009 Share Posted July 31, 2009 Originally Posted By: Eat, Drink, and Be Um, what? Most MMORPGs are based on solo or small group adventures. It works fine for WoW even without any kind of factionalism. Avernum, the Empire, and the Darkside Loyalists could make an interesting three-way rivalry, although of course the events of A6 could turn everything upside-down. Or for a simple Empire vs. Avernum setup the game could be set during A2. As far as I know WoW doesnt explain where the steady tide of heros come from. I tried looking on their website but I couldnt find anything. Something Like an avernum empire war could be done but there still were very few adventurers running around. The pcs were the only ones in the formello area I think there was some rogue ones in the honeycomb but for the most part it was soilders and mages. The barriers added more problems. Working in the darkside loyalists would add more to the game but the same problems are there. Adventuring isnt a common job to take. I figure there are more in the empire then in avernum just due to size but not enough to hold 4 times the number of people who would play the game. I dont think it could be done without going against whats been done before. Quote Link to comment Share on other sites More sharing options...
Emmisary of Immanence Posted August 1, 2009 Share Posted August 1, 2009 I'd imagine that adventurers are rather rarer in the Empire than in Avernum. Most of the Empire isn't rough territory that requires adventuring, and the adventuring life is just the sort of misfit behavior that the Empire quashes harshly. Ultimately, though, if you're looking for justification for dozens of adventurers, you're not going to get it. They don't make sense. MMORPGs mostly just ignore it so that the game can be fun. —Alorael, who can't imagine that adventuring is the kind of life that attracts many people, either, what with the whole tendency to end up dead and all. Real adventurers don't get to save and reload. Quote Link to comment Share on other sites More sharing options...
Finch Posted August 7, 2009 Share Posted August 7, 2009 true MMOS do lack story line D: its always about getting the best gear and owning all the other players and yet we look at Avernum 5 and omg xD an adventurer band in the empire Quote Link to comment Share on other sites More sharing options...
Shaper Tristan Posted September 3, 2009 Share Posted September 3, 2009 i've always entertained a geneforge movie so mmo is far closer to reality Quote Link to comment Share on other sites More sharing options...
Student of Trinity Posted September 4, 2009 Share Posted September 4, 2009 Heh. You know, a movie based on G1 could be pretty cool. But I'm thinking it would need some work to fit it all into two hours. A lot of things that work fine as separate threads in a game need to be tied together more in a movie. Probably start out with the PC leaving home, with Goettsch as the player's mentor/tutor. Fill in the background on the Shaper world — introduce some serviles, have Goettsch shape a vlish, have the PC try and fail to shape a worm. Then go for the attack by a strange vessel, and shipwreck. Then the PC drags himself ashore at the South Dock, and from there it writes itself, apart from having to avoid anything too close to the look and feel of Star Wars or Raiders of the Lost Ark. Lots of interesting decisions. Like whether to include the Awakened as a full-fledged sect, or keep it simple with Obeyers and Takers. Maybe keep Ell-Rah himself, but take away his followers, and turn him into a buddy for the protagonist. Ya gotta keep Trajkov, and Danette. Do you keep the ghost/necromancy stuff with Tek? If you do, it has to get pulled into the Geneforge plot more tightly, turning the Geneforge into a slightly demon-possession thing — so I'd say No. Do you keep the Great Secret with the old temple? Might be nice actually, if you could, but I'm not sure how. Maybe kind of merge Spirit City and Goettsch's hideout. Could be pretty good, you know. Quote Link to comment Share on other sites More sharing options...
Sleeping Dragon Posted September 4, 2009 Share Posted September 4, 2009 I would see that movie! Hmm, probably the best way to introduce the Geneforge world to a general audience would be to have the main character be a Sholai. That way, the world is completely alien to him as well as the audience, giving the writers more of an excuse to explain things. The hero could still gain powers through using canisters, and they would probably side with the serviles and turn on their former boss Trajkov in the end, after seeing how cruel the tools of the Shapers make people. I think Awakened would be the protagonist's main sect, after he betrays the Takers, who would just be pawns of Trajkov. The Obeyers would only appear briefly, mainly to showcase what sad creatures serviles are when still under Shaper influence. The final confrontation would probably be like in Geneforge 2, only instead of Eass using the geneforge, Trajkov does, and the hero (and probably a servile companion or two) has to take him down and destroy the geneforge. The feel-good moral of the story would be that even a geneforge'd superman can be defeated by unaltered serviles. Quote Link to comment Share on other sites More sharing options...
Acky Posted September 4, 2009 Share Posted September 4, 2009 Eh, the Geneforge plot line is a bit to broad for a single movie to encompass it. It could probably work with a mini-series, but games + movies = crap for the vast majority of the time. Quote Link to comment Share on other sites More sharing options...
Hypnotic Posted September 4, 2009 Share Posted September 4, 2009 Has anyone seen the movies sliding doors? Its kind of a chick flick but it has a very good what if Scenario. If the girl gets on the train she keeps her boring job, boyfriend contiunes to cheat, etc. Or, She misses the train loses her job, dumps her boyfriend. The whole thing does a very good Job of having two simultaneous and linked story lines. A Geneforge could work similer but with Shapers and rebels instead of on the train or off the train. Quote Link to comment Share on other sites More sharing options...
Artemis~ Posted September 5, 2009 Share Posted September 5, 2009 ...I dont think that the same movies are in the US that are in New Zeland, so that's my excuse. But the concept seems ligit to me. Quote Link to comment Share on other sites More sharing options...
A less presumptuous name. Posted September 5, 2009 Share Posted September 5, 2009 I think Geneforge is just too much to fit in a movie. There is so much information that would have to be cut out. Plus, a key component of the Geneforge games is the PC's ability to chose his or her own path. Making a movie would require a choice to be made at every single fork in the road. Quote Link to comment Share on other sites More sharing options...
Hypnotic Posted September 5, 2009 Share Posted September 5, 2009 Originally Posted By: Madame Artemis ...I dont think that the same movies are in the US that are in New Zeland. It was actually a British movie. A geneforge movie would be like lord of the rings I think. About 3 Hours long and in all that time all they were able to explain was a short fellow manages to get from point A to B with his friend. Quote Link to comment Share on other sites More sharing options...
Spddin Ignis Posted September 5, 2009 Author Share Posted September 5, 2009 Well i think that certain places would be taken out. Also it would probably have to start with 200 years before the PC lands on the island to show that they were leaving the island and show the chaos at hand of the evacuation. Than it give a type of intro to the shapers and their world. Then go on to sucia and the awakened should probably be a small band of serviles, and througout the movie having dificulty making his choices. Quote Link to comment Share on other sites More sharing options...
Drakon Sssharxx Posted September 19, 2009 Share Posted September 19, 2009 Well I guess the only way to portray the geneforge saga as a movie(s) would be first to get your characture and lead him allong a simplified but still complicated path of morel decisions that highlights the various veiws of each sect before brutely killing him and saying "HA thats what you get for buying GM crops." Mainly to combat Genetic engineering in these times where the public is so avoidant to the idea. P.S. oops I forgot that I was reviveing an old post as i read this. Mearly felt like a general answer in a conversation. Quote Link to comment Share on other sites More sharing options...
Spddin Ignis Posted September 19, 2009 Author Share Posted September 19, 2009 Well, you had something to contribute. You didnt just say "I agree" or anything. Quote Link to comment Share on other sites More sharing options...
Dantius Posted September 19, 2009 Share Posted September 19, 2009 It wasn't that much necromancy, there was only about two weeks passed since the last post. Quote Link to comment Share on other sites More sharing options...
Spddin Ignis Posted September 19, 2009 Author Share Posted September 19, 2009 Necromancy is illegal by shaper law, it matters not to what extent it is used. Law is law. Im going to have to take u in. Quote Link to comment Share on other sites More sharing options...
Dantius Posted September 19, 2009 Share Posted September 19, 2009 It was more... healing an advanced, harmful condition then necromancy. Quote Link to comment Share on other sites More sharing options...
Spddin Ignis Posted September 19, 2009 Author Share Posted September 19, 2009 Healing an advanced harmful condition of rotting and maggots?Yes. Illegal?yes Quote Link to comment Share on other sites More sharing options...
Dantius Posted September 19, 2009 Share Posted September 19, 2009 no... no... No... No... NO... NO!... POWER! UNLIMITED POWER!!! (throws Spddin out of high window appearing out of nowhere) Quote Link to comment Share on other sites More sharing options...
Emmisary of Immanence Posted September 20, 2009 Share Posted September 20, 2009 Topic necromancy? Okay when done reasonably. Filling the revived topic with off-topic squabbling? Illegal. —Alorael, who will have to have all of you Barred if you keep this up. Quote Link to comment Share on other sites More sharing options...
Shaper Tristan Posted October 8, 2009 Share Posted October 8, 2009 ok well i guessed i stumbled across a great topic, ill be introducing a new topic on the genefroge movie idea. ps. sorry angel spddin on commandering your thread Quote Link to comment Share on other sites More sharing options...
A less presumptuous name. Posted October 8, 2009 Share Posted October 8, 2009 Originally Posted By: Alorael Topic necromancy? Okay when done reasonably. Filling the revived topic with off-topic squabbling? Illegal. —Alorael, who will have to have all of you Barred if you keep this up. Just saying... Quote Link to comment Share on other sites More sharing options...
Emmisary of Immanence Posted October 8, 2009 Share Posted October 8, 2009 Just seconding. To be clearer: please do not post in a topic that has been dead for several weeks unless you have something very urgent to add that could bring new life to the discussion. —Alorael, who would not call this an ironclad rule. It's not set in stone, and it's not absolute. It is, however, polite to avoid bringing zombie topics from the mulch of history back to the top of the compost heap that is Spiderweb. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.