Jump to content

G2 - I can't read the useful hints on the load screen


Recommended Posts

I'm playing Geneforge 2 on a laptop which is a coal powered antique compared to the machine I play Fallout 3 on, but a Cray computer compared to what G2 was written for. When a load screen comes up there are little hints written in the lower left hand corner that flash by so quickly that I've never been able to read them.

 

Is there somewhere in the manual that these hints are written out? There is one particular one about "Creations gain levels as you travel..." that I can never quite catch.

Link to comment
Share on other sites

I'm not sure of any place where they are written down. But as for creation leveling, there probably isn't much more to that quote. Creations level the same way you do: by killing things. Just keep the same ones around throughout your game and they will grow quite powerful. It is generally said that creations you keep and level will be more powerful that ones you shape later when you yourself are more powerful.

 

But yeah, I always had the same problem. Darn fast computer making it impossible for me to see the loading screen pictures and read the humorous notes that can be found in some of them.

Link to comment
Share on other sites

Figured out I could do screen captures and managed to pick up a number of them. Here is the one I was particularly curious about:

 

Quote:
Creations gain levels as you travel. If you have lots of creations, you will have a small experience penalty. If you keep the same creatures through the whole game, they will get very strong.

 

And here are the others I managed to capture...

 

Quote:
Your health goes up as you gain levels. You can also buy more Endurance to gain health.

 

If your Parry skill is high enough, you can reduce damage from Enemy attacks. You might even riposte, causing your foe's attack to damage itself.

 

If you can't find a way through one area, try a different route. There are different ways to achieve practically any goal. If you keep getting killed in one area, go somewhere else.

 

On the world map, green locations have been cleared and red locations haven't. You can use the world map to jump instantly through green sections.

 

You can type '0' to select your whole party. Type '1' - '8' to select individuals.

 

You can cast the spells in the four quickspell slots by pressing F5, F6, F7, or F8.

 

If you are a Guardian, or fight a lot in melee, buy plenty of levels of the Quick Action and Parry skills. These cheap skills will be very useful at high levels.

 

Geneforge 2 too difficult? Use the Preferences window to turn the difficulty down.

 

You can use the 'f' key on the keyboard as a shortcut to start and stop fights. Hit the space bar to end a character's turn early.

 

To change the spell in a Quickspell slot, right-click it.

 

There are four quickspell buttons at the bottom of the screen. Press one to assign a spell to it. You can then select that spell very easily.

 

You don't have to go everywhere to finish Geneforge 2. Some areas require lots of mechanical or diplomatic skill. Others require skill at combat. If you get frustrated in one place, go somewhere else.

 

Remember, when you use essence to make creations, that essence is gone until the creation dies or yo absorb it. You may want to save some essence for spells.

 

If you kill a monster who is much weaker than you, you won't get experience. If you kill a monster much tougher than you, you get more experience.

 

You don't have to join one of the four sects to finish the game. But it can help.

 

You can use the 'g' key on the keyboard as a shortcut to get items.

 

Poison is dangerous and acid is worse. If you are having problems with poison or acid, use the Cure Effect spell, pods, or spores.

 

Press the Journal button (it looks like a scroll) to see lists of all your special items and current quests.

 

There are four different sects in the mountains. Feel free to listen to what all four have to say before picking one. Each has a different agenda, and each helps in a different way.

 

There was also one I didn't manage to capture that told you to use the '=' key to disable all of your companions and let your main character explore without being crowded. They wake back up when you go into combat, though.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...