Garrulous Glaahk Neossokrass Posted April 16, 2009 Share Posted April 16, 2009 Playing Avernum 3. The Orb is held by this smug quartermaster in Fort Emergence. I was just curious how I would go about obtaining it. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 16, 2009 Share Posted April 16, 2009 The answer comes with time. After a certain number of days the quartermaster won't be so smug. Then you can get it and plenty of loot. In fact it will be too much for you to carry it all away so leave plenty of empty inventory slots and weight in encumberance. Don't forget to save in different files so you can go back and redo it if you don't like what you take. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted April 16, 2009 Share Posted April 16, 2009 Time or quests. I believe if you finish off the roaches on Bigail you also trigger the events that let you get the Orb. —Alorael, who is always a bit surprised that something as important as the Orb of Thralni is sitting in a warehouse. You'd think it would either go with the first surface explorers or it would be down in Avernum for important projects like tower maintenance. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Toby-Linn Posted April 16, 2009 Share Posted April 16, 2009 I second what Randomizer said, make sure you're inventory slots are basically empty and you have lots of weight left. I would think that the Orb of Thralni would be in the Castle, but maybe they brought it up to Upper Avernum for the first surface party? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 16, 2009 Share Posted April 16, 2009 It didn't help that it was stolen out of the Castle in A2 by the Empire. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Sss-Chah Posted April 20, 2009 Share Posted April 20, 2009 there are quite a few seemingly bottomless pits in upper avernum. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted April 21, 2009 Share Posted April 21, 2009 Yeah, but you're not going to be able to get even a fraction of the way down even a reasonably-sized pit in just 5 turns. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Callie Posted April 21, 2009 Share Posted April 21, 2009 Couldn't you just rub the orb again while you're falling? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted April 21, 2009 Share Posted April 21, 2009 No, you can't start flying whilst you're still flying, and by the time you fall, it's too late to rub again. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Toby-Linn Posted April 21, 2009 Share Posted April 21, 2009 Yes, make sure you save a lot when flying, you never know when you're going to fall. I remember once I clicked the wrong way when going across a stream (or was it the mountains?) and I fell and died. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted April 21, 2009 Share Posted April 21, 2009 Originally Posted By: Nikki. No, you can't start flying whilst you're still flying, Yo dawg I herd you like flying so I put an orb in your orb so you can fly while you fly. —Alorael, who also issues a sincere and soulful apology to all of Spiderweb. This post was unnecessary and untoward. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Callie Posted April 21, 2009 Share Posted April 21, 2009 That's what I don't get. Once the orb deactivates, you're still falling in the pit, so why can't you rub it again? You can do that on the surface after you land, but you can't exactly land in a bottomless pit. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Tarson Posted April 21, 2009 Share Posted April 21, 2009 I think it needs the user to focus and falling down into a bottemless pit is a bit of a distraction. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Callie Posted April 21, 2009 Share Posted April 21, 2009 That makes sense. I must of forgotten the trilogy mentioning that whole aspect of the orb. Silly me. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd pndrev Posted April 21, 2009 Share Posted April 21, 2009 If you're already falling, you're halfway to achieving flight anyway... you just have to miss the ground. pndrev - who knows exactly where his towel is. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Rent-an-Ihrno Posted April 21, 2009 Share Posted April 21, 2009 Here's a thought: the Orb of Thralni being such a powerful artifact, shouldn't a skilled wizard be able to extract other magicks from it than levitation? Shouldn't it really be kept in the Tower of Magi until somebody has found out a better way to use it than floating around? There are bridges in Avernum, you sass! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted April 21, 2009 Share Posted April 21, 2009 That would make sense, but now recall the sticky politics between the Tower of Magi, the King, and (especially) the Council. Given that it is given to the Castle shortly after Erika precipitated the Empire War, it's not surprising they didn't want to give it to the mages. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Toby-Linn Posted April 21, 2009 Share Posted April 21, 2009 Plus the Tower of Magi had that whole demon thing going on....in what, every game almost we had to fight a demon there? Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted April 21, 2009 Share Posted April 21, 2009 basically everytime we have visited there we've got demon/demons to kill. partially thx to that 1 female mage (whose name i've forgot) who summoned that 1 demon to tom and partially thx to stupid mages and partially thx to leaking magic. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Toby-Linn Posted April 21, 2009 Share Posted April 21, 2009 Linda's the one whose name you forgot. And I agree, it certainly doesn't seem like a safe place to keep the Orb of Thralni! Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted April 21, 2009 Share Posted April 21, 2009 Originally Posted By: Toby-Linn I remember once I clicked the wrong way when going across a stream (or was it the mountains?) and I fell and died. Been there. We've all done that at least once. I think I've even crashed into a cluster of small trees in E3. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 21, 2009 Share Posted April 21, 2009 In Exile if you start on a event site (white dot) you can't return to the spot while flying. I learned that the hard way. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted April 22, 2009 Share Posted April 22, 2009 *sniff* I miss those white encounter dots. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted April 22, 2009 Share Posted April 22, 2009 Yeah, they were very helpful for showing you where to find a lot of special encounters. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Callie Posted April 22, 2009 Share Posted April 22, 2009 I've had Avernum glitch before and put me in blackness behind walls. It's kind of annoying. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Rent-an-Ihrno Posted April 22, 2009 Share Posted April 22, 2009 The dark times of early Avernum called for eccentric, powerful people to run the tower. I bet by A5, the Linda's and Erika's of the caves have been replaced by more reasonable, more boring wizards, as there are no threats to be dealt with in creative and dangerous ways. I don't think the Orb would be used to summon demons anymore. Brokers, perhaps. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted April 22, 2009 Share Posted April 22, 2009 Originally Posted By: Rent-an-Ihrno don't think the Orb would be used to summon demons anymore. Brokers, perhaps. No need to summon since they seem to appear to avernum w/o summoning. linda is 1 of those few chars who we met at least 2 games since usually most of chars from prev game have been replaced. i played a3 first and then a1 and a2 and knowing "future" it wasn't easy to resist not to kill her even knowing its useless. Quote Link to comment Share on other sites More sharing options...
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