Kyshakk Koan Firecage Posted April 13, 2009 Share Posted April 13, 2009 As I understand it, there is 1 to little mind nutrients. So which servent mind should I ignore? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Acky Posted April 13, 2009 Share Posted April 13, 2009 Is this in Geneforge 1 or 3? Those are the only games where you need to feed a mind. There are two mind nutrients in Geneforge 3, and two minds, so it evens out. I may not have the exact number right, but there are 7 Servant Minds that need to be fed in Geneforge 1, and six mind nutrients. If you're playing a Rebel friendly character, and don't mind missing out on an experience opportunity, then you can skip the control mind in those caverns with the Roamers and the Vlish. The Last Archon Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted April 13, 2009 Share Posted April 13, 2009 It depends. Control Four is an excellent choice to skip if you don't ever plan to join the Obeyers, but you'll probably need to feed him if you do. (You might be able to skip the quest with high enough leadership.) The mind in the Guarded Docks provides a distraction to help you get past the guards but little else. He's important if you don't want to fight all the augmented Sholai. Dikiyoba just kills the guards, though, so that's the mind Dikiyoba tends to pass on feeding. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Firecage Posted April 14, 2009 Author Share Posted April 14, 2009 Well. Thx guys. Quote Link to comment Share on other sites More sharing options...
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