Garrulous Glaahk Commodore Redmark Posted October 2, 2004 Posted October 2, 2004 I got into this shareware only two years ago and started playing Avernum 1, at first I did not like the games but they grew and I came to love them. Later I discovered that they are, if you will, "remakes" of the Exile series. My question is, are they different enough to buy, or are there parts to the story that are explained in Exile and not Avernum? Add: I'm asking about Exile not Avernum. Quote
Well-Actually War Trall Sarachim Posted October 2, 2004 Posted October 2, 2004 The story is more or less the same, but gameplay is significantly different, and many people, myself included, prefer Exile's setup to Avernum's. I suggest you check out one of the demos and see if you agree. Quote
Garrulous Glaahk PantherShadow Posted October 9, 2004 Posted October 9, 2004 Heh... I did a very nice rant in favor of the old-school Exile. It's on the Avernum boards, go check it out for the primary differences. Quote
Garrulous Glaahk Commodore Redmark Posted October 9, 2004 Author Posted October 9, 2004 YOU COULD USE AN ANTI-MAGIC FIELD SPELL?!?! I heard Exile had a larger selection of spells, but was told most served no purpose. But if there is an anti-magic spell, then it already sounds great. *I haven't had much of a chance to test Exile yet* Quote
Unflappable Drayk Toenail Returns Posted October 9, 2004 Posted October 9, 2004 The best part about Exile is that you have a HUGE spellbook of interely useless spells. Sometimes I'll try a new spell like venom arrows, or Slow Group... Quote
Hatchling Cockatrice Alorael at Large Posted October 10, 2004 Posted October 10, 2004 The Exile games have a huge selection of spells. Some are the workhorses like Fireball, Long Light, Unlock, and the other assorted standard healing, buffing, and damaging spells. But there were also things like Conflagration, which can be better than Flame (the Bolt of Fire equivalent, only pathetic), field spells (including null field), spells to create magic barriers, and the always fun Quickfire. No, not all of the spells are useful, but some niche spells have their moments of glory, and there are a surprising number of overlooked but really great spells. Just having fields and areas of effect (along with a few multiple target spells) gives the Exile spell system more spice. —Alorael, who can't argue that the Avernum spells compare with Exile's. Exile wins hands-down. More variety, more fun, and 100% more gratuitous destruction by Quickfire. You have to love the Ermarian equivalent of the small nuclear weapon. Quote
Easygoing Eyebeast ben4808 Posted October 10, 2004 Posted October 10, 2004 Since Exile is simpler, north is actually up, the BoE editor is easier to use, you can have 6 people in your party, and the demos files are smaller and therefore take less time to download, I say that if you haven't tried Exile, definately do. Quote
Well-Actually War Trall Sarachim Posted October 11, 2004 Posted October 11, 2004 Quote: Originally written by Slasher:The best part about Exile is that you have a HUGE spellbook of interely useless spells. Sometimes I'll try a new spell like venom arrows, or Slow Group... Slow Group is actually one of the more underrated spells in the game, especially in outdoor combat. For 4 SP, everything within 12 spaces misses every other turn. Definitely more bang for the buck than any other level 4 spell. Quote
Garrulous Glaahk PantherShadow Posted October 11, 2004 Posted October 11, 2004 Curse All is also wonderful. Once you get the mage version of Ravage Enemy, however, they both become relatively obsolete. Quote
Tenderfoot Thahd HoB0 Posted October 11, 2004 Posted October 11, 2004 Still you can't beat the fun of Quickfire Quote
Unflappable Drayk Toenail Returns Posted October 11, 2004 Posted October 11, 2004 Don't forget the Force Barriers. They come in handy SO much, At the begging of the Golem Factory I used force barrier to trap those pesky golems in their nice little cubbyholes. Quote
Easygoing Eyebeast ben4808 Posted October 11, 2004 Posted October 11, 2004 Firestorm! Just walk up to a bunch of monsters, see 8 spell points fry them to a crisp, and then laugh your head off---menacingly. Repeat. Quote
Tenderfoot Thahd HoB0 Posted October 12, 2004 Posted October 12, 2004 What about Avatar a really cool priest spell and very handy Quote
Rotghroth Rhapsody Sticky Posted October 12, 2004 Posted October 12, 2004 Divine Thud- YEAH-YEAH or even the unresistable Wound was a nice priest spell. With six level 50 priests you could kill Rentar Ihrno with it. Oh the fun fun fun. If/when jeff does come out with A4, better spells is one of the things that I would dearly love to see. Quote
Well-Actually War Trall Sarachim Posted October 14, 2004 Posted October 14, 2004 Quote: Originally written by m's devotee:Divine Thud- YEAH-YEAH or even the unresistable Wound was a nice priest spell. With six level 50 priests you could kill Rentar Ihrno with it. Oh the fun fun fun. If/when jeff does come out with A4, better spells is one of the things that I would dearly love to see. Really? Wound never did any damage to Rentar for me, even though the game always showed a "1" on the battle view. I had to kill her other ways. Quote
Hatchling Cockatrice Lilith Posted October 15, 2004 Posted October 15, 2004 Tedious bludgeoning. Quote
Garrulous Glaahk Commodore Redmark Posted October 15, 2004 Author Posted October 15, 2004 That sounds nice, if horribly evil. I will have to wait till I get through E1 and E2 before E3. I went through Avernum out of order and I regret it, just a little anyway. But it will be fun to kill that alien like freak... Which raises another question for me, does Lady Erika die in Exile? Or does she avoid horrible death by means of UV rays? Quote
Seasoned Roamer Rabid Pigs Eating A Wolf Posted October 15, 2004 Posted October 15, 2004 UV rays???? You must know nothing of Erika. Erika was not cursed and thrown into Exile needing the sun. She was cursed to never be able to live on the surface again, because the sun would kill her. My guess is that UV rays, wouldn't have much better an effect... Quote
Garrulous Glaahk Commodore Redmark Posted October 15, 2004 Author Posted October 15, 2004 I am sorry, I typed that sentence and now I look like a fool. I meant, "does she escape death by UV rays?" I can lose my head, even when talking about the coolest person ever in a game. But, my question still stands. Die, or not die? What may be the answer? Quote
Hatchling Cockatrice Alorael at Large Posted October 15, 2004 Posted October 15, 2004 Spoiler, obviously... and the answer is yes and no, depending on a certain decision you make in E3. —Alorael, who would say that the answer is more yes than no simply because most people choose the lethal option and because Erika's death has become part of the Exile/Avernum unofficial history. Quote
Well-Actually War Trall Sarachim Posted October 16, 2004 Posted October 16, 2004 Quote: Originally written by burglar ben:And those ways are? Trade secret, Benny. It's really not worth the time and effort, to be honest. Quote
Well-Actually War Trall Rupert Posted October 16, 2004 Posted October 16, 2004 Not got that far yet, but surely in A3, it could be possible to kill Rentar through extremely liberal utilisation of the editor? Put your strength etc up to max, punch up your level and go. Quote
Easygoing Eyebeast Imban Posted October 16, 2004 Posted October 16, 2004 In A3, it is far simpler to acquire a Basilisk in your Soul Crystal and use that to one-hit Rentar, from what I have heard. Quote
Magnificent Ornk Kelandon Posted October 16, 2004 Posted October 16, 2004 Bah, that is far easier than what I did. You can't just hit her with maxed stats, because no matter what your stats are, you'll end up doing no more than three or four damage per hit, and she starts healing herself at a certain point. But what I did (and this took forever, and Imban's plan sounds much better) is Forcecage her, wait for it to wear off, then hit her with three Cloud of Blades spells, and use the last mage to Forcecage her again before she could move. This required four magic-users with incredibly high Dexterity (and a LOT of patience), though. Quote
Rotghroth Rhapsody Sticky Posted October 16, 2004 Posted October 16, 2004 Quote: Origanally written by Sarachim Quote: quote:Originally written by m's devotee: Divine Thud- YEAH-YEAH or even the unresistable Wound was a nice priest spell. With six level 50 priests you could kill Rentar Ihrno with it. Oh the fun fun fun. If/when jeff does come out with A4, better spells is one of the things that I would dearly love to see. Really? Wound never did any damage to Rentar for me, even though the game always showed a "1" on the battle view. I had to kill her other ways. It took me forever because you had to cover her with antimagic clouds and then use the spell on her for one turn at the end of which you recast the antimagic cloud. It took a very long time because sometimes the antimagic on her lasted for a long periond of time. And then when I made a mistake and let her heal herself it took even longer. It really was not worth the effort. Quote
Unflappable Drayk Toenail Returns Posted October 16, 2004 Posted October 16, 2004 It took me so freaking long to kill her... I almost decided to not kill her... almost... Quote
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