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Difficulty Difficulty


Nioca

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Alright, if I'm recalling correctly, the difficulty levels breaks down like this:

 

  • Easy: 50% Less Enemy Health
  • Medium: Normal Enemy Health
  • Hard: 25% More Enemy Health
  • Torment: 50% More Enemy Health

 

So I went to test the values for a certain creature's health at the various difficulty levels, and discovered that the enemy had the same amount of health on Hard as he did on Torment (50% increase).

 

Am I remembering wrong, or is something funky going on with the health in my version of BoA?

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