Tenderfoot Thahd Dr_House Posted March 6, 2009 Share Posted March 6, 2009 There are four machines giving energy to the three shapers in the centre of the Citadel Dome. I need to know the amount of mechanics skill required for disable each machine. Anybody knows it exactly? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted March 6, 2009 Share Posted March 6, 2009 From my notes from beta testing the Mac version so Jeff may have changed them: (SW) shaper machinery - 3 lt to cut off power south one is complicated (mech 12) and north (mech 10 or less) (NW) shaper machinery - 3 lt to cut off power north one is (mech 9 or less) and south (mech 9 or less) I did have very high mechanics in this game. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Øther Posted March 7, 2009 Share Posted March 7, 2009 I thought all of them required the same mechanics. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted March 7, 2009 Share Posted March 7, 2009 Jeff made the machines in both endings have different levels of mechanics needed to shut them off. One machine should be doable by everyone even with low mechanics or just items and they increase in difficulty . Quote Link to comment Share on other sites More sharing options...
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