Well-Actually War Trall Spidweb Posted February 23, 2009 Share Posted February 23, 2009 Some users have had speed difficulties with Geneforge 5: Overthrow for Windows. On some machines without an OpenGL compatible video card, the game can play slowly. Alas, this includes many machines with Intel GMA graphics chips (which are common). Based on feedback from the field, we have released a test beta application which might be able to solve some of these speed problems. If the game plays slowly for you, to get the new version: 1. Download the new application file at ftp://ftp.spiderwebsoftware.com/temp/Geneforge5v101test.zip 2. Unpack it. Copy it into the Geneforge 5 folder (which should be in Program Files/Spiderweb Software) and run it. (To verify it's running, the version number of the title screen should be v1.0.1test.) 3. When the Screen Size dialog box at the beginning of the game comes up, select the Play In Fast Graphics Mode checkbox. 4. See how it runs. Please let me know if this helps (or doesn't help). You can post in this thread or write us at spidweb@spiderwebsoftware.com. When you give feedback, it is VERY helpful if you tell us about your system (OS, chip type, video hardware). Without any system information, your feedback probably won't help. You can give us the most helpful information by: Select Run from the Start Menu, run dxdiag, hit the Save All Information button, and E-mail the resulting file to us. I really hope this helps, and thank you for your patience. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora jayafel Posted February 24, 2009 Share Posted February 24, 2009 It's still a bit slow but is much better than the "original" download file. Thanks. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Dune2349 Posted February 24, 2009 Share Posted February 24, 2009 When I try and open it, I get to the box that asks me if I want to play in a window or fullscreen, and I've chosen both ways, the screen will pop up then promptly close. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Dune2349 Posted February 24, 2009 Share Posted February 24, 2009 nevermind, got it to work. works so much better thanks Jeff!! :]]]]] Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora Dogterror Posted February 24, 2009 Share Posted February 24, 2009 For those that are horrendously bad with computers; what do you mean by "unpack"? I've saved the file to my desktop, and I tried opening the file but nothing opens it. If it matters, I'm using Windows Vista Basic. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted February 24, 2009 Author Share Posted February 24, 2009 Originally Posted By: Dogterror For those that are horrendously bad with computers; what do you mean by "unpack"? I've saved the file to my desktop, and I tried opening the file but nothing opens it. If it matters, I'm using Windows Vista Basic. Thanks in advance! The file is compressed, so that you can download it faster. When you download it, it probably uncompresses (i.e. unpacks) it and turns it into the regular file. Then, to get it to run, you need to find and drag it into the Geneforge 5 folder. Or you can just wait. In a week or two, this version will probably be available by the regular simple download. I'm just testing it out now. Thanks to everyone for your feedback. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Nioca Posted February 24, 2009 Share Posted February 24, 2009 It's a zip archive. Right-click, extract the archive (there should be an option for it in there somewhere), and copy the file within to the Geneforge 5 folder. Then run the game from that file. Quote Link to comment Share on other sites More sharing options...
Curious Artila The Lost Anvil Posted February 24, 2009 Share Posted February 24, 2009 I have tried this, and it improves the speed slightly. However, it is still slow to the point of unplayability. For 16-bit colour do you mean in the Geneforge settings or the actual monitor settings? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted February 24, 2009 Author Share Posted February 24, 2009 Originally Posted By: The Lost Anvil I have tried this, and it improves the speed slightly. However, it is still slow to the point of unplayability. For 16-bit colour do you mean in the Geneforge settings or the actual monitor settings? Thanks for this feedback, but it's not really helpful without my knowing anything about your machine. Could you select Run from the Start Menu, run dxdiag, and tell me your processor, your operating system, and, most importantly, what video card/hardware you have? 16 bit color would be the actual monitor setting. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Curious Artila The Lost Anvil Posted February 25, 2009 Share Posted February 25, 2009 Ok, I have the following: Operating system: Microsoft Windows XP Professional (5.1, Build 2600) Processor: Intel® Pentium® 4 CPU 2.80GHz Graphics card/Video card (both come up with this): Intel® 82865G Graphics Controller Quote Link to comment Share on other sites More sharing options...
Articulate Vlish br553 Posted February 25, 2009 Share Posted February 25, 2009 I have also tried the patch, but it is still very slow, to the point of being non-playable. My info is Computer Model: Sony VAIO PCG-GRZ-660 Misc Info: 512 MB of RAM 40 GB hard drive Processor: Intel Pentium CPU 2.40 Ghz OS: Microsoft Windows XP Professional (5.1 Build 2600) Video Card: ATI Mobility Raedeon 7500 driver 6.14.0010.6727 Video Card Processor: ATI Raedeon Graphics AGP DAC Type: Internal DAC (400 Mhz) Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted February 25, 2009 Share Posted February 25, 2009 Originally Posted By: br553 I have also tried the patch, but it is still very slow, to the point of being non-playable. My info is Computer Model: Sony VAIO PCG-GRZ-660 Misc Info: 512 MB of RAM 40 GB hard drive Processor: Intel Pentium CPU 2.40 Ghz OS: Microsoft Windows XP Professional (5.1 Build 2600) Video Card: ATI Mobility Raedeon 7500 driver 6.14.0010.6727 Video Card Processor: ATI Raedeon Graphics AGP DAC Type: Internal DAC (400 Mhz) Mobility cards aren't meant for gaming except some old games. You could try updating drivers or allocating more memory for its use. Originally Posted By: The Lost Anvil Ok, I have the following: Operating system: Microsoft Windows XP Professional (5.1, Build 2600) Processor: Intel® Pentium® 4 CPU 2.80GHz Graphics card/Video card (both come up with this): Intel® 82865G Graphics Controller Old integrated graphic card so if your computer has AGP-slot then you can upgrade that to be able play GF5. What AGP-cards fit your computer depends what kinda AGP-slot on your computer has. You didn't say is your comp laptop or normal. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody dareva Posted February 25, 2009 Share Posted February 25, 2009 I tried this version, and the first time I tried, it hung in the middle of the first battle. Now I can't even get past the dialog that leads to that battle. My specs: Machine: Dell Inspiron 1520 laptop OS: Microsoft Windows XP Home Edition (5.1, Build 2600) Service Pack 2 Processor: Intel® Core2 Duo CPU T5550 @ 1.83GHz (2 CPUs) Memory: 2038MB RAM Hard drive: 143 GB, 98 GB free DirectX Version: DirectX 9.0c (4.09.0000.0904) Video card/Graphics card: Mobile Intel® Express 965 Chipset Family I'm running the game on 16-bit color and the smallest window size, as well. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon The Almighty Doer of Stuff Posted February 26, 2009 Share Posted February 26, 2009 Dareva: http://www.ironycentral.com/forum/ubbthreads.php?ubb=showflat&Number=155387#Post155387 Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted February 26, 2009 Share Posted February 26, 2009 That isn't the first battle. It sounds like Dareva is talking about the fight with the four terrified serviles and the bugs. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon The Almighty Doer of Stuff Posted February 26, 2009 Share Posted February 26, 2009 Oh, okay. I haven't actually played the game. I'm just poking my nose where it shouldn't be. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish br553 Posted February 26, 2009 Share Posted February 26, 2009 Well, it looks like I may be out of luck until I get a new computer. My memory card has 32 MB of dedicated memory on the card, and the computer BIOS, nor the settings for the card have any provision for allocating more memory as video memory. As far as drivers are concerned, I attempted to upgrade to version 6.5 (the newest available from the manufacturer)and kept getting an error that no video driver was installed, please install a VGA driver first. The computer is about 6 years old, which in computer terms is obsolete, even though it has the 2.4 P4 512MB Ram, 40GB HDD and a factory installed DVD burner. Seeing as how it was only $200 on Ebay 2 years ago, I am reluctant to part with it. It still works perfectly for all of my other Spiderweb software games, so I will have to be happy with those. Quote Link to comment Share on other sites More sharing options...
Curious Artila BigHungryJoe Posted February 26, 2009 Share Posted February 26, 2009 Ok, this new version is working much, much better for me - except, I am still enabling S3TC texture compression through graphics card settings in order to make the game playable. I was doing that with 1.0 anyway, but the game still slowed down in areas with lots of animated landscape features; almost all of that slowdown is gone now with 1.01. Oh, and Celeron 2.4, Windows XP home SP 3, and Intel 82845G onboard graphics. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody dareva Posted February 26, 2009 Share Posted February 26, 2009 Originally Posted By: Yoga Firebolt! Yoga Flamestrike! That isn't the first battle. It sounds like Dareva is talking about the fight with the four terrified serviles and the bugs. Yes, that's the one I mean. I didn't want to give things away for anyone who hadn't even been able to start a game, but I guess that was rather more vague than I needed to be. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish br553 Posted February 26, 2009 Share Posted February 26, 2009 Does anyone by chance know the OpenGL version that is required? After more research, my card (which was first deployed in 2001) is able to support up to ver 1.3. I may have found a workaround to try this evening. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon The Almighty Doer of Stuff Posted February 26, 2009 Share Posted February 26, 2009 Originally Posted By: dareva Originally Posted By: Yoga Firebolt! Yoga Flamestrike! That isn't the first battle. It sounds like Dareva is talking about the fight with the four terrified serviles and the bugs. Yes, that's the one I mean. I didn't want to give things away for anyone who hadn't even been able to start a game, but I guess that was rather more vague than I needed to be. It's my own fault if I read Geneforge 5 spoilers in a thread with "Geneforge 5" in the title. I must be masochistic or something. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted February 27, 2009 Author Share Posted February 27, 2009 As of the evening of February 26th, I have replaced the v101 test with a new test application file. The download link is the same, and the version number on the title screen will be v1.0.1testb. I made some more optimizations, and this version, when you select Fast Graphics Mode on the opening dialog box, will be faster. How much faster? I'm not sure. But it will put a lot less pressure on your video hardware. As always, if you have speed problems and try out the new version, please tell me how it goes. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Curious Artila The Lost Anvil Posted February 27, 2009 Share Posted February 27, 2009 I have tried this out and to my great pleasure it works! Thank you Jeff! EDIT: It is still a bit slow in combat for some reason though. Same goes with menus and convos and such. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted February 27, 2009 Author Share Posted February 27, 2009 Originally Posted By: The Lost Anvil I have tried this out and to my great pleasure it works! Thank you Jeff! EDIT: It is still a bit slow in combat for some reason though. Same goes with menus and convos and such. Basically, this new version (1.0.1testb, released 2/26) halves the amount of memory graphics take up in your system (with a small loss of quality). Computers have several places they store graphics. From some places, they can draw the graphics quickly, and in some places, slowly. When lots of graphics are loaded (like combat or dialogue windows), the game is forced to put more graphics in slow places. And thus the speed hit. I just made it so the machine could fit more in the slow places. Thank you very much for the feedback. Let me know if you ever hit a spot where it's unplayable again. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted February 27, 2009 Share Posted February 27, 2009 I just tried both test versions, with no appreciable gain in speed. Since I have a fast computer anyway, I didn't expect the game to go much faster for me. I'm more or less happy with the current speed; and I'm perfectly willing to live with a little bit of lag, because I normally take it into account with every game I play, regardless of manufacturer. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted February 27, 2009 Author Share Posted February 27, 2009 As of the afternoon of February 27th, I have replaced the v101 test with a new test application file. The download link is the same, and the version number on the title screen will be v1.0.1testc. I have maintained the optimizations in v101testb that put far less pressure on video hardware when running in Fast Graphics Mode. In addition, I have set some flags which should help OpenGL to locate and use hardware acceleration. Thank you for your patience during this refining process, as I use data from the field to try to get Geneforge 5 working better with a wide variety of hardware. As always, if you have speed problems and try out the new version, please tell me how it goes. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Articulate Vlish br553 Posted February 28, 2009 Share Posted February 28, 2009 I've tried the 3rd version. There may be some very marginal improvement, but it is still very slow, paticularly when "clicking" on anything on the screen. Also at start up, instead of the various graphics screen that would come up, it's just a white background, and where the version and registration info would be is just some white boxes with vertical lines in it. Also, as soon as I click on Settings, I get a "Geneforge 5.exe has encountered a problem and must close" The error signature mentions Geneforge5.exe and also OpenGL32.dll. All other spidweb games I have run great, including Geneforge 4, the Nethergate re-release, and Avernum 5, the most recent games before GF 5 Quote Link to comment Share on other sites More sharing options...
Articulate Vlish br553 Posted February 28, 2009 Share Posted February 28, 2009 ...and I just found the problem! At the bottom of the Geneforge 5 download page, it says 64MB of video memory required. Since my card has 32MB built in and no way to allocate system memory as video memory, I guess I am SOL until I get a new computer, but I'm sorry to say I won't buy one just for this game, when my current laptop works fine. Too bad G5 wasn't made closer in requirements or function to the other Geneforge games. Quote Link to comment Share on other sites More sharing options...
Curious Artila The Lost Anvil Posted February 28, 2009 Share Posted February 28, 2009 This has fixed a few flaws, but combat still seems a little slow, especially if you are fighting with a creation. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted February 28, 2009 Author Share Posted February 28, 2009 @br553: It will actually work with 32MB, especially if you play in Fast Graphics Mode. But I think that the age of your video card will defeat you. It is unfortunate that I had to make the move to video acceleration, but I have reached the point where I simply cannot take the engine in the direction I want to without taking advantage of video hardware. @Lost Anvil: Have you tried using Fast Graphics mode? - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Articulate Vlish br553 Posted February 28, 2009 Share Posted February 28, 2009 Yep, your right on the card. The laptop was absolute cutting edge top of the line in 2003, but the research I did on the internet suggests the video card is even older, about 2001, nearly 8 years old, ancient in computer terms. Oh well, I will have to do without the game now, but with luck, my wife and I may get a new computer towards the end of the year, so if that happens, I will have to give it a try. I have played the first 4 games of the series, and am eager to find out how the story plays out, once I get a better computer. I have finished the Avernum series (1-5) and really enjoyed the gaming as well as the storyline. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted February 28, 2009 Share Posted February 28, 2009 One thing I'm curious about is why this affects the PC version so much more than the Mac version. Presumably the processing demands of the graphics are similar, but the Mac version runs fine with built-in crap like my GMA 950. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted February 28, 2009 Author Share Posted February 28, 2009 Originally Posted By: Slarturnalia One thing I'm curious about is why this affects the PC version so much more than the Mac version. Presumably the processing demands of the graphics are similar, but the Mac version runs fine with built-in crap like my GMA 950. I am very, very curious about that too. It is very weird. Maybe poor OpenGL support? Maybe bad drivers? Maybe weird interaction with the OS? Maybe I messed up initializing OpenGL? The test3 version is more careful in how it sets up OpelGL, and _some_ GMA users have reported improvement. It's so frustrating. Macintosh Geneforge 5 was DEVELOPED on a GMA chip. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted February 28, 2009 Share Posted February 28, 2009 *NIX-OS's have used OpenGL more than Windows so maybe *NIXes have better OpenGL-optimazion than Windows or Intel has better drivers for Macs than Windows. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Kygron Posted March 2, 2009 Share Posted March 2, 2009 On my system (GMA X3000) the demo appeared to play fine until I opened a certain window (equip the knife I believe) at that point it nearly froze up. The mouse would move every 2 secs or so and wouldn't register clicks. Now I can't get to that point since other windows have the same trouble. Most importantly, the preferences window. I am unable to change video resolution (or settings) because I can't use the mouse in that window. Is there any other way I can try this new version? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted March 2, 2009 Author Share Posted March 2, 2009 Originally Posted By: Kygron On my system (GMA X3000) the demo appeared to play fine until I opened a certain window (equip the knife I believe) at that point it nearly froze up. The mouse would move every 2 secs or so and wouldn't register clicks. Now I can't get to that point since other windows have the same trouble. Most importantly, the preferences window. I am unable to change video resolution (or settings) because I can't use the mouse in that window. Is there any other way I can try this new version? I'll be releasing v1.0.1 on Monday or Tuesday. Just uninstall v1.0 and get v1.0.1 when its out. There is a good chance that it will improve your situation. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody dareva Posted March 2, 2009 Share Posted March 2, 2009 This version c seems to work pretty well on my machine. It is a little slow, but I'll gladly take that when comparing to the previous version barely working at all. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Loyalist Shaper Posted March 4, 2009 Share Posted March 4, 2009 Well, I definitly haven't really solved my problems, but I've tried on a different (and slightly faster) computer and it works perfectly. Too bad I have barely any access to that comp :'( Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Kygron Posted March 4, 2009 Share Posted March 4, 2009 Originally Posted By: Spidweb Originally Posted By: Kygron On my system (GMA X3000) the demo appeared to play fine until I opened a certain window (equip the knife I believe) at that point it nearly froze up. The mouse would move every 2 secs or so and wouldn't register clicks. Now I can't get to that point since other windows have the same trouble. Most importantly, the preferences window. I am unable to change video resolution (or settings) because I can't use the mouse in that window. Is there any other way I can try this new version? I'll be releasing v1.0.1 on Monday or Tuesday. Just uninstall v1.0 and get v1.0.1 when its out. There is a good chance that it will improve your situation. - Jeff Vogel yes, fast mode did solve my problem, and there was enough time before regular mode failed to reset the options to allow fast mode. thanks, I enjoy what I can play of your games, and you'll get money when I do Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted March 7, 2009 Share Posted March 7, 2009 I tried the test version briefly, it does work. I turned off all the frills and sound. It seems that I need to double-click rather than single-click a lot of the time. Edit: make that occasionally, I increased virtual memory and closed all other programs. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer beren terino Posted March 8, 2009 Share Posted March 8, 2009 I downloaded the patch, and it had...interesting results. If I turn 'Draw Extras' off, everything works fine. If I turn it on, then it still runs perfectly...until I try to open the inventory, a container, or a shop. Then it begins to lag terribly until I close the inventory window, when it works fine. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Spidweb Posted March 9, 2009 Author Share Posted March 9, 2009 Originally Posted By: beren terino I downloaded the patch, and it had...interesting results. If I turn 'Draw Extras' off, everything works fine. If I turn it on, then it still runs perfectly...until I try to open the inventory, a container, or a shop. Then it begins to lag terribly until I close the inventory window, when it works fine. This means you're getting low on video memory. If you run the game in 16 bit color but leave Draw Extras on, you should still get decent performance. Also, you might want to try upgrading to v1.0.2 when it's out in the next few days. I made some other changes that might help. - Jeff Vogel Quote Link to comment Share on other sites More sharing options...
Articulate Vlish dgoodrich Posted April 10, 2009 Share Posted April 10, 2009 I don't know about others but I have the lastest directx and open gl and I still have this problem. Quote Link to comment Share on other sites More sharing options...
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