Kyshakk Koan Carranzero Posted January 29, 2009 Share Posted January 29, 2009 hey i'm playin avernum 2, went to vahnatai caves, but i was excited that i could go back to avernum and did a lot of stuff there, now i came back to vahnatai lands, and i did the tests easily, but i cant remember pretty well wat were they for... pd: is there something in the test of speed thats worthy to pick? Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Callie Posted January 29, 2009 Share Posted January 29, 2009 The tests are used if the council feels you need to make yourself worthy to them. If you played right on the way to the vahnatai lands you never have to do any of them. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted January 29, 2009 Share Posted January 29, 2009 THE TESTS You probably don't have to do any of these if you've been following this walkthrough but you still get 10xp for each one you finish. Strength Choose either your fighter or your priest to do this one. Go in and hack everything to kibbles. There are 2 springs hidden here which'll give you a few HP and MP if you need them. There's also a very nasty ruby skeleton, which is why I recommend taking the priest. Search for secret doors and eventually you'll finish without hassle. Speed Choose whoever has the highest tool use skill or your mage to do this one. There's lots of quickfire, which is a pain. A few locked doors bar your path, and you've got to turn a wheel to open a gate. Take the lower path and ignore the goblins. If you've got enough resistance you can just ignore the quickfire and instead grab all the treasure to the north (it's nothing great). Patience Doesn't really matter who does this quest. Walk along the path, ignore the wheel, then make it to the lever. Pull it, and pilot it out to the water area, and take the upper path. I'll let you figure this out, but it's not too hard. Then just keep pushing the block up the stairs. The block won't fall off the cliff either. Move back onto the rune, and uh oh! Just push it south through the secret door. Jump down after it, and move it back onto the rune. That's it. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted January 29, 2009 Share Posted January 29, 2009 Originally Posted By: Excalibur The tests are used if the council feels you need to make yourself worthy to them. If you played right on the way to the vahnatai lands you never have to do any of them. At most, I have to do only one, and I opt for the Test of Strength. Quote Link to comment Share on other sites More sharing options...
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