Tenderfoot Thahd BRAC Posted March 8, 2006 Share Posted March 8, 2006 After a number of attempts through the Scree Caves "Holding Area" looking for the Demonslayer weapon I've been trounced enough by the endless golums to ask for assistance. Got so bad that I ALMOST considered using cheat codes! Any hints on how to initially proceed or a sense of what objective(s) are important in this area would be appreciated. Please, just a hint or two; I really want to solve as much of the game on my own as possible. Thanks. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Derakon Posted March 8, 2006 Share Posted March 8, 2006 There's some levers around the edges that will open up portculli which will let you get into the center area. Incidentally, Acid Spray is your friend when dealing with golems. Low-cost, high-damage spells that deal acid damage (which almost nothing besides slimes resists) is handy. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Schrodinger Posted March 8, 2006 Share Posted March 8, 2006 Be sure to turn off the endless-golem making machine to the SW. It requires some tool use. That will make your stay much easier. Then hit all the switches to the SE and NW. Go through the door to the SE, and you'll find what you're looking for. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd BRAC Posted March 8, 2006 Author Share Posted March 8, 2006 Thanks to you both. Shall give it a try. BR Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast VCH Posted March 8, 2006 Share Posted March 8, 2006 No Doubt. I left that stupid machine on. I didn't have enough tool use. But damn that was annoying. Actually the Demonslayer quest was the biggest challenge in the game. Well for my party it was, at that time. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Beegz Posted March 19, 2006 Share Posted March 19, 2006 I found that tool-use 11 wasn't sufficient to turn off the golem machine. Unless you have skill points to burn, I recommend leaving the machine on. If you stay in combat mode continuously you'll be able to complete the quest before too many golems spawn. Quote: Originally written by Schrodinger: Be sure to turn off the endless-golem making machine to the SW. It requires some tool use. That will make your stay much easier. Then hit all the switches to the SE and NW. Go through the door to the SE, and you'll find what you're looking for. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd BRAC Posted March 19, 2006 Author Share Posted March 19, 2006 Thanks, Beegz; your tactics recommendation was helpful. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Shine123 Posted March 19, 2006 Share Posted March 19, 2006 Got rid of the golems, but what the heck is the magic password to give to the two monsters in the south? Do I have to talk to someone in the area to get the pass phrase, or do these two need a good smiting? Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd BRAC Posted March 19, 2006 Author Share Posted March 19, 2006 Shine123: I just clobbered the c**p out of them. Tough but it works. BRAC Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted March 20, 2006 Share Posted March 20, 2006 I think the password is nonexistent, like in Avernum 1 when you a ritual is mentioned to get past the fortress on the way to releasing Grah-Hoth. Just make sure you have someone to unshackle the terrorized minds from the ferocius demon and watch for the magic barrier. Trying this as a singleton, I got mental resistance at 66% and used mindshield scrolls. I still got terrorized a few times, but with invulnerability potions, and an armor potion, and lots of summoned shades to keep the demon busy I eventually won. Unfortuneately as a singleton you have to fight them one at a time and slowly wear them down past that nasty magic barrier that reduces damage. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Lattan Posted April 3, 2006 Share Posted April 3, 2006 Quote: Originally written by Randomizer:Unfortuneately as a singleton you have to fight them one at a time and slowly wear them down past that nasty magic barrier that reduces damage. Isn't that barrier only applied to one of them at a time, though? So as soon as one gets it you just start hacking at the other one. EDIT: Whoops, forgot I was going back into old threads. Sorry. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Feathin Silyar Posted April 3, 2006 Share Posted April 3, 2006 Yeah exactly. That fight is actually pretty easy. Just another extended hack-hack fight, with occasional healing/unshackle minds. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 3, 2006 Share Posted April 3, 2006 As a singleton you have trouble when you have to fight both at once. Switching off to go after the unprotected one means that the demon mostly holds back and terrorizes you while the golem attacks. You can do it with more mindshield scrolls and invulnerability potions than I had available. I needed to have shades between me and the demon so he wastes his terror on them. But then the golem whacks two shades a round and I have trouble fighting both and creating allies. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug ProperPseudonym Posted April 4, 2006 Share Posted April 4, 2006 I did not think that demonslayer was worth the trouble... Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 4, 2006 Share Posted April 4, 2006 All it's really good for is to fulfill 2 quests. The Almaria one at least has a good reward. The gazer in the north part of the area has a better reward in the Gazer Sandals. Demonslayer wasn't any help versus the haakai since melee attacks slow the attacker. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Radix Malorum Est Cupiditas Posted April 5, 2006 Share Posted April 5, 2006 Why not? by that pont in the game you should have too many haste potions. Use them. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Walter Posted April 6, 2006 Share Posted April 6, 2006 Also the demonslayer gives defensive bonuses so you can keep it equipped while attacking such enemies with a bow. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 6, 2006 Share Posted April 6, 2006 I'd rather use another sword that has better attack bonuses like Radiant Soulblade or Seeking Rapier. By the end game I boosted hardiness so I don't take much damage. That and a lot of invulnerability elixirs that were just piling up. In the end I was zapping everything with spells or bow since I was too far away for melee attacks. Demonslayer didn't seem as good as in the other games for damage even versus a demon. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted April 6, 2006 Share Posted April 6, 2006 If someone requires a super sword, made to order, let me know. I have several properties to add, although you may have only 3 properties apiece. EDIT: I can also do bows. Quote Link to comment Share on other sites More sharing options...
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