Articulate Vlish Relle Posted March 24, 2006 Share Posted March 24, 2006 Either by some trainer or editor or whatever? Happened to read a book while my mage was dead, and lo and behold, it was a mage spell. Now it won't teach the damn spell again. Tried the editor, but it only gives XP/items/etc., can't learn individual spells. Rather annoyed. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Publicly Displayed Name: Posted March 24, 2006 Share Posted March 24, 2006 Which spellbook was it? Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Relle Posted March 24, 2006 Author Share Posted March 24, 2006 Unlock Doors. Not critical, I realize, but I'm a perfectionist. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Publicly Displayed Name: Posted March 24, 2006 Share Posted March 24, 2006 Actually meant the location of the book. It's simple to change the flag to make the book unread, but I'll need its location. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Relle Posted March 24, 2006 Author Share Posted March 24, 2006 It's the ruined bandit fort one screen west of Fort Duvno, on the second floor, in Havnar's room. Or, from what it says with the location cheat, about X=717, Y=328... Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Publicly Displayed Name: Posted March 24, 2006 Share Posted March 24, 2006 Press Shift+D. Type "sdf 81 8 0". Should allow you to read the spellbook again. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Relle Posted March 24, 2006 Author Share Posted March 24, 2006 Dang, that's impressive as all hell...how do you do that, anyway? And thanks much. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Croikle Posted March 24, 2006 Share Posted March 24, 2006 Looking in the scripts. It should be simple enough to do. On a side note, it will increase the level by one for each of your characters when you read the book, so if it were a spell which multiple characters used, not all of whom were dead when you read it first, you'd end up with an extra level on them. It's not a big deal, though you could use it to repeatedly reset spellbooks and get crazy levels of spells. Using the A4 engine, it would be perfectly possible to make per-character flags for spellbooks, though that wouldn't work well if you deleted and remade a character. It would also be possible to do spells like in the previous games, where spellbooks contained a certain level of spell, not an increase of 1. However, that's not how Jeff decided to do it, I guess. Yay post #200! Quote Link to comment Share on other sites More sharing options...
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