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Showing results for tags 'encumberance'.
Just wondering what everyone's thoughts were on exploiting bugs in game? I've just found Pachtar's Plate in E3, and was playing around with equipment combinations to see how the encumbrance affected APs. Weirdly I found two different characters ended up with different AP for the same gear, and after digging into the original Blades source I found that only the encumbrance from the first 16 of 24 inventory items is taken into account. There's really no right answer. I don't much enjoy dying, so why not? On the other hand, deliberately exploiting this feels sort of weak - it's all on a slope to just hacking savefiles to make immortal characters, which I know I wouldn't enjoy. On the other other hand, it turns out I've been accidentally exploiting this for a while now, and it feels obtuse to deliberately punish myself by not doing it now I know. I guess I'll continue to exploit it but not abuse it, 4 or 5 encumbrance with no AP hit, which I was already playing before I found out. I have enough rings/boots of speed to bring my three fighters up to 5 AP, which lets them get in that second melee hit, so it's really quite an advantage. I've seen a few different takes on here for related things, so was just curious about what people thought. Cheers, //joleneth
I have my warrior encumbered by a few pounds. Not a lot, but it does not seem to be slowing him down or doing any ill effects. He can still move, still fight, still hit his target and still heal on his own after a battle I believe. What exactly does being encumbered do and does it depend on how much he is over the line that it effects more things?