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Found 6 results

  1. There are items all over the place I seem to be able to pick up with no problem, those marked NY (Not Yours?) that I can take and those marked NY, but that I can not which are generally in the view of someone standing near by. I am not sure I understand the process. I've taken stuff marked NY from a locked room, even worn it such as a shield and spoken to the character it belonged to and nothing happened. So what is the purpose of that? Do I get punished by my superiors later, even though no one seems to know I even grabbed the stuff? I usually play a good character my first time through
  2. I have my warrior encumbered by a few pounds. Not a lot, but it does not seem to be slowing him down or doing any ill effects. He can still move, still fight, still hit his target and still heal on his own after a battle I believe. What exactly does being encumbered do and does it depend on how much he is over the line that it effects more things?
  3. Is the get command "G" only on the lead character's surrounding area or all of your party members areas as well? For instance if I had a long line or a triangle area so to speak with my formation, would I cover more ground or the command only works with my lead character?
  4. Do unused leveling points disappear permanently? I got to lvl 5 for my sorceress and I raised her INT, then did the middle tier for the point and then got my lock picking to 4 which is max and I have one point left from that leveling up transaction. I do not see the need to waste a point now when potentially next level I will have enough to buy another untrained skill for 2 points and then potentially use the point from last time I did not use on that skill I just opened up to me. However after leveling what I wanted and clicking the green check mark, when I go back just to see i
  5. What are the differences in the two? Healing Chant my shaman already starts with for 13-34 health restoration. Healing Touch has to be purchased, but gives the same description of using nature's power to heal an ally, but without the actual healing points shown. It costs two points to gain the ability and of course more levels in it give better things, which may make it more useful over all. But starting at level one as in just purchased, how much better is it at healing an ally? Also I guess it might as well be bought at least to the first level if I need it to be able to buy the very to
  6. I have been meaning to ask this question for some time, but then I did not want to ask and ruin it for myself, but now that I have actually somewhat tested it in my limited capacity, I might as well ask full on. Do conversations matter in Avadon or any of the Spiderweb games? I know I will try for different responses as many as I can find to try just because I like the story and am curious of "what if...". Like with Red Beard I would answer and then reload or simply answer a different way with why I became a Hand to serve the Pact or for fighting or power, etc., as some will just keep going
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