colmface
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Did this (or the other mod) do any quest/encounter re-balancing? There are a few encounters in the core game that seem to be far more difficult than they should be relative to the level you receive them (a prime example would be the Fire Lizard quest from Bronwen in Fort Remote - I greatly struggled to complete that fight even on Normal, let alone torment), so I thought some of those might have been fixed as well.

Avernum: Escape from the Pit - Avernum Remix 1.1 Released
in Avernum Trilogy (2011-2018 remake versions)
Posted
I know. I've played the original as well, and distinctly remember that encounter being much easier in the original game compared to this remake. Certainly not an easy encounter by any stretch in the original, but it was easier than "do every other quest possible before killing Sss-Thsss."