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Cfant

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Fledgling Fyora

Fledgling Fyora (1/17)

  1. I most propably won't. Guess I'll give it up. Even on easy it's ridiculousy hard. At least for me. Rats (!!!) can absorb 15 damage from my level 12 hero and attack him twice a turn. And their little teeth bite through all the armor of my heros, bringing them down in two or three combat-turns. I mean: Rats! I only know them as tutorial-enemies in other games Not to talk from the really hard ones. Got to a pylon with whispering voices, which sent a guardian against me. No matter which weapon: Blesses pole, special sword, magic, spells, summoned ghosts: Nothing could do more than 1 or two damage - he had 1200 healthpoints. I guess it's a game for people, who like to try again and again and try out several ways of character development. Of course that's fine - sadistic Jeff can make games however he wants. But if his mission was to create a world for hardcore rpg-players AND people who just want to adventure after work he failed, I guess. It brakes my heart, for it's a really thrilling world with so many great ideas! But to reload so often and see no chance against so many enemies takes the fun... Well, had to say that But really thanks for your help, guys!
  2. Thanks again. I somehow have the feeling, that this "Jeff" is simply a very evil person
  3. @Randomizer: Thanks for your very valuable advice! I have some rpg-experience, it's nearly always good to specialice (same in strategy games ), so I did. Still it's quite a fight, even on easy... The game also doesn't give you much help, which areas are harder and which are easy - difficulty differs very much it seems. On the other hand, I like the idea of many boss-fights instead of hack and slay... By the way: How do I find secret doors? Often I see a dark point in a wall, a few times I could click it and open a door, but mostl times I cannot click it? And: Which weapon should I use - the one with the most damage or a blessed one with lower damage? In other words: Are there any other important stats on weapons other then damage? @Mosquito Slayer: Well, I tried to solve all the quests I found. Only a very few I could not solve already. For example the cat-test-chambers No chance. Sigh.
  4. Hi everyone! Bought Avernum 5 and played a few days, like the setting very much, but I'm getting quite frustrated. I'm quite new to Spiderweb Software games, although I (successfully) played a lot of rpg in my gamer life But here I have several problems. Reading in the forum makes me fear, I have to surrender the game, so I decided to ask you "veterans" of Avernum 1. What's this for a leveling system? I read, that beating enemys don't bring me exp? How can I plan to level up? 2. I turned down difficulty to easy already, as most (harder) fights are a "try - reload - find proper tactic - have bad luck - reload until luck is on my side - win" issue - which of course is not very funny. Now, on easy, I get stamped into the ground by Persephone and her guys in Exodus. Is it a especially hard fight, or isn't it just a game for me? 3. How can I help my heroes against spell/acid/fire attacks? I find no helpful spells, and armour I get bring me 5% or somethin like that - nearly each "special" attack of the enemy hits (what of course brings me down quite fast). And my guys reach new levels very seldom (level 11 at the moment), so I can't level attacks skills and defensive skills often enough. 4. How can I see, how far the enemy can go? Is there any way to keep distance in fights? 5. Enemys block a lot of damage (even bats block 20 of 40 damage). My supermen are equal to bats, although they wear armour. Is that wanted? 6. At least, it's all just one major question: If you play this game, handle your party as would be proper in most rpgs, level the guys according to you common sense - is there a chance to beat the game? Or will it be an eternal reload-session? An eternay try-and-error way, consuming time I don't have since my students day ended years ago? If it's a game, where you need to experiment a lot with several teams and talents and so on - well, then it's fine, but not mine Thanks and greetings!
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