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griffin

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Everything posted by griffin

  1. You can sneak all the way to the NW and NE corner important zones with a lot of effort and reloading I think. Though it takes forever and can be very frustrating (honestly I cheated with "clearthisarea" as soon as I knew I could get through both directions successfully). Getting Speed as soon as possible helps a lot, though I made it to the NW without it. There's a couple places where stealth alone is insufficient (Drayk's Vale without speed and The Front Gate with it come to mind), but one can shape a fyora or two to distract the enemies just long enough to get by.
  2. Isn't it don't go too far north? One zone north of Vakkiri is fine, but more than that and you'll be in the wastes. Though that's not in the demo anyways.
  3. Major problem I see is that the series would end early through some of that stuff, or need a complete plot rework. For example, if you destroy the unbound at the end of gf4, the rebellion is fairly done for, at least by the ending there. Would be great though if it could be done well (perhaps in moderation, so not with the major endings, but some more minor stuff like you suggested about the gf3 shaper's name). I'd rather see more Geneforge games in general than that though Avernum has the second trilogy, how about the second Geneforge trilogy or quintology? Playing through them again recently I remember reading that Terrestia is only the second shaper continent. And never mind the Sholai lands.
  4. It's not really that hard... I and others have done it as a torment singleton. Took a slew of items and many reloads (for me anyways), but still possible even then. And don't worry, I put my sanity in for "safekeeping" a long time ago Been watching for a while, just haven't posted.
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