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RaustBlackDragon

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Posts posted by RaustBlackDragon

  1. Just a clarification for Raust, being on a barred island and attempting to kill a Shaper (you when you first start) are both crimes punishable by death.

     

    Technically they weren't trying to kill me, and they had no idea it was barred until they got there. And I'm not talking about laws, laws can be made without moral justification, I'm looking for ethical infractions. You seem to strike me as being lawful neutral, I think I might be Neutral good or Chaotic good.

  2. ...and now he's dead. Seeing the text "We shapers are wise" above his head just made me lose it. I almost want to make a mod that does nothing but add the following dialogue option:

     

    "Bernard, you are a smarmy, egotistical pinhead, and your continued existence offends me. I literally lie awake at night, struggling to go to sleep, because I know that somewhere out there, you are still breathing. I intend to fix that now." (Attack)

     

    Also of note, that was the first time I have ever committed murder in a western RPG. I. Feel. So. Satisfied.

  3. So, how about that Bernard character in Geneforge 2? Seriously, every single sentence that leaves that worm's mouth makes me want to strangle him, he's as bad as Dolores Jane Umbridge. Here's a particular gem:

     

    "I met somebody named Manny, he told me you took his Mandrake Tincture. Know anything about that?"

     

    Bernard: What? Who? Oh, Manny. That servile, you mean? Yes, I think he did have some of that stuff. I didn't have any, so I took it. You know how it is, yes? The serviles belong to us shapers. we can take what we want, right?

     

    The fact that this smarmy pinhead has the nerve to call himself a shaper when he did absolutely no training whatsoever, then considers himself entitled to shaper social superiority, which I don't feel is justified either, just makes my blood BOIL. What do you guys think about him?

  4. No, I don't think the stories are different between the versions. I think it's just that some players are pro-shaper, in which case the Sholai would be viewed as the enemies.

     

    Well sure, but then that brings us back to our original problem. What's so wonderful about the shapers ideological goals? Why is the continued subjugation of the sentient serviles noble, or at least a necessary evil?

  5. Their devotion towards shapers would actually be admirable if it wasn't sheer madness.

     

    I see it as a rather depressing cargo cult. Shaperkind creates things capable of sentience and emotions, and simultaneously cares absolutely nothing for the wellbeing of those creatures. The fact that they haven't devoted any effort whatsoever into making creations that can't suffer or feel pain is something I consider to be inexcusable. It's not that they lament that they can't accomplish that, they just don't care at all, and they look down upon those who do.

  6. Starting with the 2nd game, I've been naming my creations, only having one of any one kind at a given time, so it's more personal and I can role-play that my Player Character loves his pet creations, and rather than creating new ones, he's reviving the old ones after they die. I have to say the adorable artwork with the Fyora had something to do with this decision :)

     

    So far I have:

     

    *Fry the Fyora

    *Todd the Thahd

    *Arty the Artila

    *Cyrus the Cryoa

     

    Yes, quite silly names, but I think they're cute :)

  7. I've been playing through Geneforge 1 and I think I'm approaching the end. The only group I don't know much about is Goettsch, so I'm reserving judgment on that one, but I have to say that I don't find any of the other factions appealing at all, and I'll explain my reasoning below:

     

    Obeyers: My least favorite of the factions. It's so astronomically depressingly totalitarian, they're basically a cargo cult that worships the shapers, yet actively resist ANY attempt at reform and label you the equivalent of a false god if you attempt to treat them with any kind of dignity.

     

    Awakened: Definitely an improvement over the Obeyers, and definitely the most reasonable of the factions, but they're also the least likely to survive any contact with shaper society, and if they think there's any hope of coexisting with shapers without bloodshed, they're hopelessly naive. It's kinda awkward washing ashore on an island with no information regarding how shaper society normally behaves, but it seems fairly obvious that they'd just be seen as "defective" servants and be promptly destroyed.

     

    Takers: Not nearly as bad as the other factions make them out to be, but they're clearly on the "terrorists" side of the "terrorists-freedom fighters" scale. They'd probably have a better chance of getting me on their side if they asked me to assassinate the Obeyers leader, rather than the Awakened one. But even then, they also asked me to murder that nice group of Sholai refugees.

     

    Trajkov: Haven't met the guy in person, but I seriously doubt I'm going to like the guy unless everything I've heard about him is an incredibly organized and consistent lie. It sounds like he's completely insane and power-mad, and even if he isn't, he's gonna have to do quite a bit to make up for stranding me here in the first place.

  8. So I've been playing Geneforge 1, and I recently encountered those accursed areas that constantly inflict damage to your party. I'll be perfectly honest, I despise these areas, they're incredibly annoying, in large part because of the slow pace you have to go through them at, moving each character one at a time so you can heal yourself fast enough.

     

    Do they return in Geneforge 2? I hope not, but if they do, are they as annoying as the Geneforge 1 incarnations?

  9. So I'm playing the first geneforge game, and I'm in the underground river area, at the bottom right corner of that area's map, in the part with the blue-robed corpse and the writing on the western wall. I went to move towards the wall and found that my creations were pathing onto the water itself. I thought maybe the water was shallow and I hadn't noticed, but I couldn't click just anywhere, only a few places near that writing, and then suddenly I walked through the wall and wound up in an empty room behind the western wall. I saved my game (making sure to be OUTSIDE of this glitch room when I did this) and tried again, same result. Then I started clicking on the water and found myself able to walk on the water in several places and walk through SEVERAL walls. I haven't found any posts indicating anybody else has noticed this, is it a bug or a secret? If it's a secret, I haven't found any rewards for it yet...

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