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Sarachim

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Posts posted by Sarachim

  1. I've been playing a lot of Europa Universalis 4 lately, even though CK2 is the better game. I think I'll open it up again tonight and join the thread.

     

    I promise to be less gross than Dinti.

  2. Agility d10, Riding d10

     

     

     

     

    Sir James the Rose

    Dwarf

    Chivalrous Cavalier

    XP: 37

    Wounds: 0

    Fatigue: 0

     

    Agility: d10

    Smarts: d4

    Spirit: d8

    Strength: d8

    Vigor: d8

     

    Fighting: d10

    Riding: d10

    Persuasion: d8

    Streetwise: d4

    Shooting: d8

    Boating: d6

    Swimming: d6

     

    Parry: 9 (2 base, 5 fighting, 2 equipment). +1 when wielding rapier.

    Toughness: 9 (7 base, 2 armour, +2 vs missiles)

    Charisma: +4

    Pace: 5

     

    Edges:

    Noble (+2 Charisma, steady income, but obligations to a lord)

    Knight (+2 Charisma, free gear, but more obligations to a different lord)

    Elan (+2 to result when spending a Bennie)

    Brawny (+1 Toughness, can carry more weight without encumberance)

    Beast Bond (Can spend Bennies on any animal under his command)

     

    Hindrances:

    Code of Honour

    Delusional

    Loyal

     

    Gear:

    Warhorse (with barding)

    Lance

    Rapier

    Bow

    Chain hauberk

    Large shield (Roseate Escutcheon), gives Command and Arcane Fire Resistance edges.

  3. Going back to Oelis: This could either be really bad or really good, depending on how we handle it. We haven't done their economy any favors with the scuttling of Leia's Wings (however much it might help with their marked sky, they're not going to care), and they're not going to thank us for that. However, we now know that they have a Big Bad Monster that needs dealing with, the Lamia. Helping them with that may go a long way toward getting their help with our lava titan. Their mages might be able to mitigate the damage of the druids' plan (which was the whole reason we were there in the first place. Ho boy, did we get sidetracked). Of course, this assumes we can get a word-in-edgewise before they throw us in jail for theft.

    It's worth noting that Oelis is on the way to Port Jynt, so checking in to see if they want our help won't take us out of our way. It's also worth noting that, if we get a fast ship, news of what we did after Liea's Wings took off won't reach them before we arrive, so at worst they'll know that we badgered our way aboard and name-dropped Wireld in the process. Given this, I vote for giving Oelis another try.

  4. Fighting d10

     

     

    Sir James the Rose

    Dwarf

    Chivalrous Cavalier

    XP: 30

    Wounds: 0

    Fatigue: 0

     

    Agility: d8

    Smarts: d4

    Spirit: d8

    Strength: d8

    Vigor: d8

     

    Fighting: d10

    Riding: d8

    Persuasion: d8

    Streetwise: d4

    Shooting: d8

    Boating: d6

    Swimming: d6

     

    Parry: 9 (2 base, 4 fighting, 2 equipment). +1 when wielding rapier.

    Toughness: 9 (7 base, 2 armour, +2 vs missiles)

    Charisma: +4

    Pace: 5

     

    Edges:

    Noble (+2 Charisma, steady income, but obligations to a lord)

    Knight (+2 Charisma, free gear, but more obligations to a different lord)

    Elan (+2 to result when spending a Bennie)

    Brawny (+1 Toughness, can carry more weight without encumberance)

    Beast Bond (Can spend Bennies on any animal under his command)

     

    Hindrances:

    Code of Honour

    Delusional

    Loyal

     

    Gear:

    Warhorse (with barding)

    Lance

    Rapier

    Bow

    Chain hauberk

    Large shield (Roseate Escutcheon), gives Command and Arcane Fire Resistance edges.

     

  5. Hey folks, I haven't been posting updates to my character sheet in the thread. Lemme make it up to y'all

     

     

     

    Sir James the Rose

    Dwarf

    Chivalrous Cavalier

    XP: 29

    Wounds: 0

    Fatigue: 0

     

    Agility: d8

    Smarts: d4

    Spirit: d8

    Strength: d8

    Vigor: d8

     

    Fighting: d8

    Riding: d8

    Persuasion: d8

    Streetwise: d4

    Shooting: d8

    Boating: d6

    Swimming: d6

     

    Parry: 8 (2 base, 4 fighting, 2 equipment). +1 when wielding rapier.

    Toughness: 9 (7 base, 2 armour, +2 vs missiles)

    Charisma: +4

    Pace: 5

     

    Edges:

    Noble (+2 Charisma, steady income, but obligations to a lord)

    Knight (+2 Charisma, free gear, but more obligations to a different lord)

    Elan (+2 to result when spending a Bennie)

    Brawny (+1 Toughness, can carry more weight without encumberance)

    Beast Bond (Can spend Bennies on any animal under his command)

     

    Hindrances:

    Code of Honour

    Delusional

    Loyal

     

    Gear:

    Warhorse (with barding)

    Lance

    Rapier

    Bow

    Chain hauberk

    Large shield (Roseate Escutcheon), gives Command and Arcane Fire Resistance edges.

  6.  

     

    Sir James the Rose

    Dwarf

    Chivalrous Cavalier

    XP: 0

    Wounds: 0

    Fatigue: 0

     

    Agility: d8

    Smarts: d4

    Spirit: d8

    Strength: d8

    Vigor: d8

     

    Fighting: d8

    Riding: d8

    Persuasion: d8

    Streetwise: d4

    Shooting: d8

    Boating: d6

    Swimming: d6

     

    Parry: 8

    Toughness: 9 (7 base, 2 armour, +2 vs missiles)

    Charisma: +4

    Pace: 5

     

    Edges:

    Noble

    Knight

    Elan

    Brawny

     

    Hindrances:

    Code of Honour

    Delusional

    Loyal

     

    Gear:

    Warhorse (with barding)

    Lance

    Rapier

    Bow

    Chain hauberk

    Medium shield

  7. If Alorael has passed his prime, Lilith is a tough foe. Why you ask dear friend, because Lilith was the first boss that killed me in diablo 2 ubers.

    At least you survived infancy. Most people that Lilith comes after aren't so lucky.

  8. Are they hard to get in the US? Whenever I've spoken to people in America about crumpets, nobody seems to have a clue.

    In America, they're usually called English muffins. Everyone in America knows what an English muffin in, even if they don't realize it's also a crumpet.

  9. Level!

     

     

    Name: Jal-Phol-Phorami (Phol-Phoram's Favorite)

    Race: Dragonborn

    Occupation: Preacher

    LVL: 6

     

    STR: 4

    DEX: 8

    PER: 6

     

    HP: 18

    STM: 15

    DEF: 18 + 2

    REF: 14

    WIL: 10

     

    Engineering: 8

    Sleight: 10

    Stealth: 7

     

    Traits:

    Dragonbreath (Lightning)

     

    Feats:

    Exemplary Dexterity

    Inner Strength x 2

    Brawler

     

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