Something Sharp
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I'm getting a bug where creatures summoned by enemies will "hurry to catch up" when I'm trying to run from fights. This generally results in my gruesome death. Assuming this is a bug?

Summoned creatures
in Avernum Trilogy (2011-2018 remake versions)
Posted
Yup Windows.
I'm at the point where I'm strong enough to just about run away from one enemy summon so it's not really a big deal anymore. Just kind of annoying; I've never had it happen before in previous Avernum gamess.