Originally Posted By: Tyranicus
Originally Posted By: Celtic Minstrel
Note, building it with WINE doesn't count as a port from Windows to Linux... just like building it for X11 doesn't count as a port from Linux to Mac.
Not technically, but many professional Linux ports of Windows games, and Mac ports for that matter, use Wine or one of its derivatives. If the program functions fine through Wine, why bother going to the bother of actually porting the code?
Because Wine uses Microsoft stuff, and if Microsoft want they can "shutdown" Wine at will.
If this will come to that, all programs that were "ported" via Wine, will become illegal.
I am the editor of the LinuxGamingNews.org website and I and my fellow friends can't publish a game which doesn't have a native Linux client and just "runs" with Wine.
That is why I so happy that one of Spiderweb games finally got a native Linux client.