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Drakefyre

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Everything posted by Drakefyre

  1. Or, if you're a solo player, essence blade and kill/lightning aura and burning spray do a good job too.
  2. Right, the Sea Caves are not on the map, but like Control Core B they're areas that players will want to get to and miss if they're just looking at an above-ground map.
  3. There's also the two Shaper Citadel areas, the Okavano Sea Caves, Inner Gazaki-Uss, and the two challenge areas.
  4. There's a tricky Haakai hanging out somewhere (Isle of Morrow?) somewhere in Exile III in a dungeon that is isolated and more like something we'd find in Geneforge. I did like the Tower of Shifting Floors as a hellish dungeon experience. The most fun, though, is probably the Dark Waters or the Filth Factory.
  5. I believe one move outdoors is ten moves indoors. Also, who is going to play a scenario long enough for 20 days to pass?
  6. The game became much, much easier once I got Kill and Essence Blade at the same time ...
  7. I definitely played around and found easier areas than others, cleared them out, leveled a few times, trained a few times, then came back. For my Agent, I skipped all areas with Vlish or Podlings until I was a higher level, pretty much seeking out any areas with battle creations because I could handle them much easier. Then once I cleared out some tough roamer/clawbug/bandit areas I would go back to artila/vlish sections at a much higher level than one would think necessary. It was pretty circuitous, but there are definitely some places where you just need to leave and come back later (either with better items or better skills).
  8. Leadership becomes very important in this part and the rest of the game ... there are a lot of leadership-enhancing items in the Storm Plains and in the Mera-Tev (along with mechanics-enhancing items).
  9. Flamestrike just does more damage than Fireball or Firestorm ... Firestorm is just Fireball with a larger impact area.
  10. Use Acid! Deal some acid damage to both the golem and Makar and then they'll lose HP each point automatically. If possibly, also cast Lightning Aura on the enemies and Thorny Aura on yourself.
  11. I just went through there last night on my first playthrough of GF5. I'm an Agent with a drips acid steel broadsword, so my main strategy right now is pretty much to burning spray/melee someone or lightning aura them, then move on to everyone else around until all the baddies are getting done 200 points of auto-damage per turn while I just heal/cure myself.
  12. Darkside Blademaster gives Gladwell the Flaming Sword Gladwell gives Adventurer the Flaming Sword Adventurer kills Darkside Blademaster with Flaming Sword Well that sucks.
  13. Tharma wrote a lot of poems and short stories that were hilarious - I have them all on hard copies but not on the computer.
  14. They did come back automatically - just really, really slowly
  15. ZKR is better in BoA. VoDT and ASR are better in BoE.
  16. I think that one of the main tactical differences between Exile and Avernum is the huge amount of disabling monster and spell attacks - slow, sleep, paralysis, webbing, etc. Stun sucks when you don't get a turn, but it's not interesting or as devastating as one of the others. I guess Daze and Terror are similar, but they're much more effective in the party's hands than when monsters cast them. And they're also almost always spells, instead of attacks. Personally, I think that the balance of attacks in Exile III was absolutely perfect. There were a ton of great spells, a ton of somewhat useless spells that became useful when SP dipped below 10, and the monsters were interesting and different without being contrived. Some of my favorite dungeons have been the giant lair in Exile III, some Nephil forts, etc. I much prefer facing sentient beings with actual living quarters than a random cave of bats or rats or chitrachs.
  17. Most of those items are just scenery and don't do anything. You can sell meal and ore if you're desperate, and occasionally there's a quest to bring something to someone.
  18. It's just that this forum is pretty much exclusively for people who need help in scenarios, and it makes it easier to match people who know the answers with people who have questions if the scenario name and problem are in the subject.
  19. First off, we prefer that you start a different thread each time you have a problem so that people can search for specific issues or specific scenarios. "Help!" is not something people will notice viewing the forum summary. As for your specific question, try going into combat mode and hasting your party to make it out faster.
  20. It was *great*. I'm moving on to Means of Ascent soon.
  21. Path to Power, by Robert Caro - the first part of the story of LBJ
  22. I prefer Exile because the game moves faster, the spell system is better, I prefer the graphics, and it was my first. *sigh*
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