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ToddMcF2002

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Everything posted by ToddMcF2002

  1. The portal doesn’t activate. It doesn’t matter. Moving on to other games
  2. That gets me back but it doesn’t satisfy the quest or give me the 1 of 3 credit. I can’t get back to Spire to pass through the portal and get credit for the kill. I don’t criticize Jeff often but that was BS. 80+ hours to have it end that way? Come on...
  3. So cheating to go back for brooch #5 doesn’t work. There is no way to get back to Spire. This really sucks. Any ideas?
  4. Endgame spoiler so leave now if you haven’t played it! I went into the Spire with 4 brooches not realizing I was on a suicide mission. My “reserve save” back in the caves got taken out by a damn auto save so I have no way of restoring a pre-spire save to get the 5th brooch. I’m on an iPad. So the game is over for me. I don’t suppose there is an inventory hack option??? I’m very unhappy. I have 4 characters and figured I wouldn’t need the damn 5th brooch! Ugh.
  5. Hi will save games transfer When I switch iPads as part of an iCloud transfer?
  6. Appreciate the response. But this is EftP which is at 1.1 I believe. At least on the iOS version I'm playing.
  7. I've had this debate elsewhere and some suggested what you folks are saying. If so that's very good news. I'm a big worried about "top down" but if that means "slanted" vs isometric I can live with it even though I'm a big fan of isometric. I won't freak out anyway. If its 100% overhead I'm worried. I know occlusion is difficult with isometric but I'd rather deal with occlusion issues with walls and things than go full blown top down.
  8. Caves beyond fort remote where the drakes are. Message said resisted vs immune. But in general it fails regardless of opponent type. I’ve stopped using it because it’s a 10% hit rate at best. I was just curious if others saw similar results because terror and charm sure do have a effect on my tanks with 50% resistances. I can only assume creatures I’m facing have > 75% or so rendering the spell a relative dud.
  9. In a chat Vogel did recently he mentioned his next engine would be icon based and top down. I’m assuming that means similar to Battle Brothers. I was hoping he would stay on the progression path towards a 2D experience like Baldurs. So while I’m open minded on the topic I’m also really not happy with an “abstract” gaming experience. What say you?
  10. Level 32 here with intelligence 31, Domination 3. Spell constantly resisted no matter how dumb the opponent. Am I missing a backing stat?
  11. Thanks good to know I'm not crazy. The battle that has become a problem is near a dragon statue that has gems to pick. As you exit you are confronted with a generated scenario - an ambush so placement isn't an option. And the battle is hilariously one sided so any wasted turns are devastating. That said I don't think this is an "important" battle just a fun mini-encounter / trap so I just reloaded and walked away. Maybe I'll come back in 5 levels to AOE the whole crowd. The uneven terrain thing makes sense. I don't think Jeff will be bending the battle grid with this engine. Guess I'll
  12. It’s not about moving the screen. I probably didn’t describe it well. Creatures are appearing on the battle grid misaligned to the grid. It just happened again. When they are misaligned they cannot be selected for an attack and the event registers as a move instead of an attack. This only seems to happen in outdoor battles as the grid and battle scenario spawns. This time it was a tough battle and I had to reload.
  13. Ran into 2 problems today. First - I could not attack a charmed bat. The game wouldn’t give me the “friendly” prompt to confirm the attack. I had to cycle through the combat order multiple times until it went hostile again. Second - monsters appeared off grid. Meaning they could not be selected for any attack other than AOE. If I tried to select them my character would try to move. Visually the creatures were straddling the grid lines. This has only happened once in a trivial outdoor event but it would be quite serious in a difficult battle. This is a
  14. Every time I'm in combat I'm losing at least a few turns because I can't target enemies and I end up wasting APs running around like an idiot. Has anyone made this work or should I just go play my PC version?
  15. Is it really that long? I just landed on Gull Island and based on my level (28) there can't be that much left. Geneforge 2 felt much longer IMO. Good review but your emphasis on cons seem somewhat overstated to me. This is better than GF1 or 2 by a longshot in my opinion.
  16. I thought they were of the Thyad family?
  17. Its not just you. Geneforge 3 on and Avernum 4 on have much brighter palettes and lighting than Avadon/AEFTP. I played and enjoyed Avadon but much prefer the livelier look of the older games, it has an "indie" charm that is lacking in the newer stuff. Jeff seems to like muted browns now. I guess it is more realistic? As a total aside the Eschalon series is also bright like the older Spiderweb stuff.
  18. My Vlish have leveled up a bit and I picked up Speed. I'm pretty close to Mass Energize which will make short work of most enemies. My Guardian is tanking pretty well and with Speed I can hit and run now, drawing in the victims with a well placed Venom thorn, backing off and greeting arrivals with my new Fire blade augmented with Acid. Quick Action + Speed + Vlish Stun = bliss!
  19. I made the switch to Vlish. The Cryoas are way too expensive to be worthwhile as far as I can see so there is no viable ranged creation at this point in the game other than Vlish. I guess Jeff rebalanced for GF4, since I had a Warrior that went Fyora, Cryora, Dryak, Cryodryak by end game - successfully.
  20. I just came off of G2 as a Shaper with a Vlish posse so I hear what you are saying. I was hoping to do something different, but the game is getting pretty tough. Do you think I can go the distance on a 70/30 melee/missle with fire shaping? I'll halt investment in missle to end up 70/80% melee. Mass Energize later in the game? My G4 Warrior went the distance with 3 Cryodrayks, Mass Energize and melee. However, the Warrior appears to be more powerful than the Guardian...
  21. I'm a Guardian. I've got roughly an equal mix of melee and missle and enough essence to support 4 Fyora with a few point in int, strength and endurance plus a few rounds of war blessing. In tough battles I lose most if not all my creations. So the question is.... melee/missle and disposable cheap creations (fyora) or switch to Vlish knowing I'm weakening melee/missle???
  22. I suppose I'm at a crossroads of sorts. I could buy 2 points in Magic shaping to create some Vlish or just wait it out for some Dryaks, putting points into melee and missle. I have 15 points in queue. It will take 7 I think to get to Vlish. The opportunity cost is 10% melee or missle or 5% each (to hit + damage). Thoughts?
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