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MrClick

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Tenderfoot Thahd

Tenderfoot Thahd (2/17)

  1. Originally Posted By: ShieTar What actually happens there is that the town guards always kill anybody that approaches the town, and just revive the good guys after checking their passports. They also magically remove your memories of the killing, to stop you from complaining. It is really a rather efficient way of watching the gates, and the guards get a lot of target practice out of it. "Hmm, is this blood stain on my shirt new? I swear it wasn't there 10 minutes ago..."
  2. I honestly don't mind the dark areas that much. Other than the mild interface annoyance, I've always thought they were a good addition to the game. They do a good job of conveying that "blindly groping around in the dark" feeling. Even the annoyance isn't a big deal if you just switch to keyboard movement for those spots.
  3. There's one more way I discovered but you won't be able to do it until pretty late in the game: Click to reveal.. Steal from the royal treasury in the castle then pray at the nearby altar
  4. Heh, I remember figuring that out back in the Exile days. I'd raise luck as high as I could early on and breeze through the game. Sure, things might take longer to kill but who cares? I could walk across an entire lava lake with 0 health and still survive. Plus, it made for a funny roleplaying scenario in my head: a group that's completely weak and incompetent bumbling through epic adventures, faring way better than they deserve. *trips over stick that somehow flies up and lodges itself into Grah-Hoth's windpipe, killing him*
  5. Tried a few of 'em, no joy. Wish I could tell you exactly what I did first time I talked to her but I can't remember. I mean, it's not exactly game breaking but I need it for the medal and Steam achievement. I'd rather get it honestly and not use the editor. Speaking of which, does using the editor disable achievements? EDIT: I think I did just somehow glitch past that dialogue option so I edited the script and fixed it. Thanks for the help anyway, though!
  6. I've gone through every conversation option available and the only mention of the brooches is when she says "now that you've talked to Aydin and acquired the brooches..." Asking about her plans for revenge only brings up the "Why did you leave the Triad?" option. I suspect I may have gotten the brooch quest then immediately completed it without having her tell me about the statues.
  7. I had already found the brooches by the time I talked to Erika and now she won't give me the password to talk to the statues. None of the options seem to bring it up. Is there anything special I need to do or did I mess up the quest by finding the brooches too early? The obsessive completionist in me is going nuts, I can't get the last level 3 spell >_<
  8. Okay X needs to give up the anvil idea and start working on a "summon creeper" spell.
  9. In Fort Draco's forge, ask one of the Bills what sort of metals they find and he replies "Mostly iron! But there have been a few rare strikes of gold! And sometimes lapis lazuli and redstone!" I got a bit of a chuckle out of that because Minecraft has been my main time-killer while I waited for the Windows version of Avernum to come out.
  10. The ability to make custom notes on the map would be a *huge* benefit. There are quite a few sidequest givers and memorizing them all and/or repeatedly scouring each area for named NPCs can be tiresome.
  11. MrClick

    48÷2(9+3)=?

    Originally Posted By: Port of Black Rivers It's not acceptable to express your equation with different bases on the left and right sides of the equality. —Alorael, who considers the first equation in the thread a bad equation. 48÷2*(9+3) would be fine. 48÷2(9+3) implies, but is not, 48÷(2(9+3)). Lesson: clarity is sometimes at least as important as being technically correct. <analretentive>Those are expressions, not equations</analretentive>
  12. Originally Posted By: Randomizer Originally Posted By: Lilith Nope. The game doesn't want you to feel good about siding with Taygen. The game doesn't want you to feel good about siding with anyone. True, but some of the sides are more distasteful than others. I can empathize with Alwan's and Astoria's positions, for example.
  13. Here's another one: Avernum-Abyss and to a much greater extent Empire-Abyss The Abyss dwellers disliked the Avernites for trying to be "civilized" and associated that with the empire, whom they absolutely *hated* Also, there was their (fairly understandable) bitterness at being exiled a second time. The latter is pretty one-sided, while the Abyss dwellers despised the Empire, the Empire didn't really distinguish between them and the other Avernites.
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