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AscendedForger

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Tenderfoot Thahd

Tenderfoot Thahd (2/17)

  1. My first spiderweb game was the original Geneforge demo off of RealArcade. I don't know how far I got, but I know that eventually, I came across this website and got the Avernum 1 demo, then bought the full version on a CD (at the time, I didn't know how the registration system worked).
  2. Out of curiosity, what game engine are you using to make this game?
  3. Hey, there's something weird I've noticed. I'm don't think it's intentional, so I'll be the first to mention it. If you hold any one of the arrow keys, then hold down another arrow key, then let go of the first arrow key, you can move in the direction of the second arrow key while still facing the direction of the first arrow key until you press a different arrow key. This even works if you let go of the second arrow key, then press it again; this may mean that it was intentional, but I still doubt it. Have any of you noticed this?
  4. What about having references from other universes as easter eggs? Not an outright crossover and probably not having any affect on actual gameplay (except maybe equipment) or the main plot, but just little side references. I could see Jeff deciding to add, say, a well-hidden statue of a creation in an Avernum game.
  5. Someone should make a list of places you can get semi-permanent buffs like these. They sound like a really nice addition to the game.
  6. I know this is going to be a big question, but how do I make a town? I know extremely little about the editor, and I don't know where to put scripts, what each type of code does, or if it's okay to type code with word wrap on. Actually, nevermind that last part - if you couldn't type code with word wrap on, I'm guessing there wouldn't be a Blades of Avernum Editor forum.
  7. I'm just wondering, is there a way to make monsters "split" like a doomguard? Because I have a basic scenario, and it's based around ogres that split like doomguards - but how do I make them split?
  8. There's a problem with the Windows download link. I'm clicking on download for windows, but it brings me back to the download page. The mac download, when I move the cursor over it, seems to bring me to a link where I can actually download it. Can you please fix this, since it looks like a very good upgrade from the original? Edit: Now it says something about it not being able to find or load graphic 4919. What is graphic 4919?
  9. I've played blades of avernum for a fairly long time, and I figured it was time to try making a small scenario of my own. However, I have a few questions after looking around warrior's grove: 1: Is there any way to scroll around the map slower? Scrolling by clicking the edges is not only inconvenient, it's bad for precise moving due to the speed it moves. 2: What is used to open the blades of avernum docs? It seems to have defaulted to wordpad, but that's not working at all. I'm downloading adobe reader, but I'm not sure... 3: When I clicked one of the scroll things on the same square of a door, it gave me a list of these things called "Memory Cells". Memory Cell 0 seems to equal 0 for two of the doors in the inn, but another door has Memory Cell 0 equal to 5. Since that's the only door with an item behind it, I'm guessing a value of 5 for Memory Cell 0 means the door is locked. But on the the point: where do I learn more about Memory Cells, and are there memory cells for things other than doors? 4: Is it okay to use a self-edited version of warrior's grove in one of my scenarios? That's all the questions I have for now. Also, so I can introduce myself, I just joined the forums, and I've played every spiderweb game at some point except avernum 5 and the exile games.
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