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Everything posted by The Almighty Doer of Stuff
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Need Another Graphic
The Almighty Doer of Stuff replied to Nicothodes's topic in Blades of Avernum Editor
I made one years ago, but I don't know if it's still uploaded anywhere. Maybe it's on The Louvre. It's a multiple-carrot graphic like the apples and pears that come with BoA, and it might not look as good as TGM's, but it exists if you want it. -
Geneforge 5: Overthrow - June Update
The Almighty Doer of Stuff replied to Spidweb's topic in Geneforge Series
Five may be odd, but it's also prime, so I think it works out. -
Because the board is horribly broken and posting in threads doesn't bump them anymore. I found it down the list, among some threads that haven't been posted to since June.
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OBoE bugs - Cave walls and an error 102
The Almighty Doer of Stuff replied to keira's topic in Blades of Exile
I don't know about error 102, but did you accidentally change terrain 17's graphic number from 13 to 6? -
In any of the Exile games, including BoE. EDIT: To save you the trouble, it looks more or less exactly like the skeletons on the shirt. The shirt skeletons are even pixelated. Hence the coolness.
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I think it's an awesome shirt. The skeleton is one of my favorite Exile graphics.
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Help with Exile III: Ruined World crash
The Almighty Doer of Stuff replied to Martynas's topic in Tech Support
If you've tried Toby-Linn's suggestion, have you tried uninstalling the program completely and reinstalling it? Something may have gone wrong during the installation. -
Spiral crypt puzzle in ZKR
The Almighty Doer of Stuff replied to Student of Trinity's topic in Blades of Avernum
The color thing might be an accidental copy-paste from the BoE walkthrough, describing the puzzle where you got textual messages describing specks of light following you around as you stepped on various runes. I haven't played the BoA version, but there's no Keymaster in the BoE version, so that's what I assume happened. -
Technical Question
The Almighty Doer of Stuff replied to rantalot's topic in Avernum Trilogy (2000-2002 original versions)
Maybe if you like accidentally walking away from your foe and getting attacked rather than attacking the foe yourself. -
Technical Question
The Almighty Doer of Stuff replied to rantalot's topic in Avernum Trilogy (2000-2002 original versions)
Originally Posted By: Kierns Arrow keys move you NESW, which means not in the direction on the screen that the arrow key points. It works out slightly better that way, actually. (And as far as I'm aware, it works like that in every game). You can [...] use the keypad (bonus diagonals!) if you're not on a laptop. In addition to the diagonals, you get the wait function as well, which can be very useful. Also, AFAIK, most laptop keyboards have a Fn key which, when held down, changes various keys to other functions, including giving you a slanted number pad. Alternately, you can buy an external USB number pad. They're pretty cheap. I've seen them for under $10. -
Technical Question
The Almighty Doer of Stuff replied to rantalot's topic in Avernum Trilogy (2000-2002 original versions)
I'm not sure whether any of the Avernums changed the behavior of the arrow keys, but it's generally better to use the number pad to move anyway. EDIT: Also, I don't believe Windows vs. Mac would have any bearing on this particular problem. -
What on Earth are you talking about? Did you read this thread before you posted in it?
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Complete Exile 2 outdoor map (massive spoilers)
The Almighty Doer of Stuff replied to Duskwolf's topic in The Exile Trilogy
You don't need to hex-edit the first 91 terrains. You can change the name, the graphic, and the keyboard shortcut, but any other change is undone when you stop editing the terrain. -
I'm pretty sure it was established in the scenario that Click to reveal.. the school was closed in a rush and they didn't have time to make everything all neat and clean. As has been said previously in this thread and as was established in the scenario and in the previous Exile/Avernum trilogy, the Emperor was afraid of the proliferation of magic as it was a threat to his power, so magical training became concentrated under the Empire's direction, and magic users were forced to either prove their loyalty or be killed/exiled. The school administration knew all about the switch and the dragon and whatnot. The Empire, behaving in its typical way, did not know, nor did it care to know. The administration could have cleaned everything up, but they were too busy fighting to keep the school operational and getting killed by the Empire for being insubordinate in the process. I see no plot holes as far as that's concerned. I still say it's a great scenario with a great main dungeon. EDIT: Uh, yeah. Missed the second page...
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Old versions of Exile & Exile II
The Almighty Doer of Stuff replied to Ulf's topic in The Exile Trilogy
But Tyran's site is nethergate.net... This is all so confusing! -
You probably won't find much of a market though, because despite the excellence that is VoDT, most people in the community think it's mediocre, from what I've gathered. Za-Khazi Run gets an even worse undeserved reputation, and I loved that one. It has an atrocious (I've heard) fan-made "sequel" for BoE too.
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Outside cows
The Almighty Doer of Stuff replied to CrouchingOwl's topic in Avernum Trilogy (2000-2002 original versions)
So it's not their fault. Hate Jeff, not the cows. The cows are innocent victims of their externally-assigned natures. -
http;//ados.ermarian.net/BoX/OrmusBoEWin32.zip This one still works. It's got some bugs though, particularly the Saved Items Rectangle bug. The old BoE works fine on my Windows XP, so if I were you I'd try to use that first if possible. Here's the old Windows BoE: http;//ados.ermarian.net/BladesOfExile.zip
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Old versions of Exile & Exile II
The Almighty Doer of Stuff replied to Ulf's topic in The Exile Trilogy
This isn't BoE, and he does the music archive, so there's no reason to assume he wouldn't that I can see. -
A little BoE editor help please.
The Almighty Doer of Stuff replied to Balladeer's topic in Blades of Exile
You'll have to find another way, unfortunately. I think Stareye modified the nodes in the Mac BoE so that you could edit those spells, but it's impossible in the original BoE and current Windows versions. Furthermore, I believe there may be problems where the party will spontaneously get such removed low-level spells back, although I don't know what triggers it. -
You're still a newb, Xel'Raga. You're getting slightly better, though. Slightly. Very slightly. Markis, there's another poll like this already, complete with my complaint that Xel'Raga has apparently decided was worth quoting but not worth citing. He makes a point, though, that you clearly did not spend much time looking around the forums. I advise you to settle down and read some of the threads to get a handle on how things are done around here. For one thing, as was said in the other thread, you can't control a thread even if you made it, because you don't own it. Welcome to Spidweb. Leave your sanity at the door.
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Erasing Saved Games
The Almighty Doer of Stuff replied to CherylJ's topic in Avernum Trilogy (2000-2002 original versions)
It is possible, LakiRa@. Alorael just explained how to do it on a Mac. I have Windows, but I don't have A4, so I can't tell you how to do so on Windows. I do know that it's possible, however. -
A4- give me a clue about tom
The Almighty Doer of Stuff replied to KOKO88's topic in Second Avernum Trilogy
The first letter of a sentence, such as the "T" in this sentence, the word "I" (as in "I went to the store")the first letters of proper nouns, such as the names of people, cities and countries, and letters in acronyms, such as USA (United States of America) or NAACP (National Association for the Advancement of Colored People) should be capitalized. Most other letters should be lowercase. You may notice a key on either side of the keyboard labeled "Shift". Holding this down while you press a letter key will produce a capital letter. If you are not holding it down, then the letters will be lowercase. Caps Lock reverses this, to make it easier to type in all capital letters; however, this is not something you usually want to do, so it's usually best to keep Caps Lock turned off. Also note that some keys depict two symbols. For instance, there is a key with a > symbol above a . symbol. Holding down Shift while pressing this key will create the symbol on top. Caps Lock generally does not affect this, because these symbols are not letters. The "Caps" in "Caps Lock" is short for "Capitals". Compare: "I like dogs. Dogs are furry and playful. I have a pet dog named Fido. He is a friendly dog." "I LIKE DOGS. DOGS ARE FURRY AND PLAYFUL. I HAVE A PET DOG NAMED FIDO. HE IS A FRIENDLY DOG." "i like dogs. dogs are furry and playful. i have a pet dog named fido. he is a friendly dog." -
Avernum 5 boat screenshot
The Almighty Doer of Stuff replied to travesty's topic in Second Avernum Trilogy
Quote: Originally written by Fear, Favor, and a Few More: Randomizer is a tester, but I think this is no terrible reveal. Boat movement really works identically to non-boat movement: you can click to move several spaces at once, or you can use the keyboard to move one space at a time. To get out of a boat requires clicking on it to spit your party back onto adjacent land. You can use both. It combines the old Avernum movement system where you can use the keyboard and/or mouse to move one space at a time with the Geneforge system of moving to a distant space by clicking it. Of course, you have to be careful not to cross the path of any pickpockets in the process of distance-click-automove movement. It's easier to see them coming and avoid them when you're controlling your characters manually than when they move on their own. After all, you wouldn't want them to steal your Chitrach eggsacs, would you? (You didn't hear this from me, but in Avernum 5, Chitrachs may or may not have been domesticated, making their eggsacs significantly more valuable...)
