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Leverin

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Fledgling Fyora

Fledgling Fyora (1/17)

  1. Thanks all for the advice. Here is another question. I saw it mentioned in some old message that in A3 the divinely touched trait has been changed and made better than in A1-A2. Is this true? Is it worth going DT in A3? And even if DT is better, is it better than say Elite Warrior. Taking both would give a massive xp penalty afterall. Has anyone used DT in A3?
  2. Thanks for the answer, here is a followup question. Are negative traits worth it if the extra xp bonus causes you to start losing xp faster. From reading the forums I have a strong impression that this is certainly the case in a4+ but is this a factor in the original trilogy too? I have been thinking of a four person party. Which one of these would be better from effectiveness standpoint: Human Fighter (Elite Warrior,Fast on Feet) -50% xp Slith Fighter (Elite Warrior) -50% xp Human Mage (Natural Mage,Good Education) -40% xp Nephil Priest (Natural Mage,Nimble fingers) -50% xp OR Human Fighter (Elite Warrior,Sickness Prone) -10% xp Slith Fighter (Elite Warrior,Sickness Prone) -30% xp Human Mage (Natural Mage,Brittle Bones) +5% xp Nephil Priest (Natural Mage,Brittle Bones) -5% xp What would be the level difference at the end? Significant enough to be worth the negatives or should I just load up on positive traits instead. I have been trying to read old posts but I got rather confused so if you or anyone could clarify the matter I would be happy. Thanks
  3. This question is about the original trilogy of A1-A3. This is something thats been bugging me and I was hoping someone would know the answer. I was wondering if there is anykind of experience scaling in the original trilogy. Basically, I was wondering if having one character with a higher level than the others will result in less XP gained overall from quests and monsters. For example, if I had a priest with Sickness Prone and Brittle bones resulting in a +50% xp bonus And then a mage with Natural Mage and Brittle bones with +5% xp bonus And finally lets say a fighter slith with Elite Warrior and Sickness Prone for -30% xp penalty. Would the priest with +50% xp level up significantly faster and somehow skew the party so that the mage and fighter get less experience than they would have if the priest would not have had such a significant xp bonus? Or is the xp given unique for each character so that my slith would get the same xp regardless of how many more levels the priest had. Thanks.
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