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Trenton.

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Posts posted by Trenton.

  1. Originally Posted By: Celtic Minstrel
    Originally Posted By: CRISIS on INFINITE SLARTIES
    It does? Are you sure?
    Quite sure. tongue I got as far as the Tower of Magi crisis in the demo.


    yes, it places you in an hidden pit, where you have to find your way back out of the cave
  2. Originally Posted By: Brocktree
    Originally Posted By: Anak
    I'm doing another play through of Exile 2 and there is one thing that has always bugged me.

    These items that even when identified only say their purpose is ???.
    What gives?

    Is there a list somewhere that explains exactly what these things do.
    Such as Wand of Vorb or Asp Gloves.

    Some items seem only to poison and disease your party.


    I've started one here:

    http://miscrpggames.weebly.com/exile-2-compendium-of-knowledge.html

    Here are some of the ??? items which have plagued Exile gamers in the past.

    Serpent Robes - Increases the level of poisoning a poisoned weapon inflicts by ONE (ie. the enemy is poisoned for an additional round, amounting to approximately 12 extra damage)

    Aspskin Gloves - Increases the level of poisoning a poisoned weapon inflicts by ONE. Note that the effects of the Serpent Robes and Aspskin gloves are NOT cumulative

    Asp Gloves - Infrequently poisons the wearer while in *combat mode*


    the asp gloves sound very usefull and here i thought they defended against poison!
  3. the cult was a little crazy. and by that i mean alot. but i guess your right. it was random. but they also must had have accsess to the the surface for they were planning to steal items from up there. how did someone as crazy as their whole group manage to create a portal? there almost as crazy as the "fiesty slap of pain" monks

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