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BJ Back From the Beyond

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Posts posted by BJ Back From the Beyond

  1.  

     

     

    Name: Irene Winters

    Age: 25

    Occupation: Pilot

    Alignment: Adventurous

     

    Level: 3

    Strength: 2

    Dexterity: 2

    Intelligence: 2

    Perception: 5 (+1)

     

    HP: 14/14/14

    AC: 12

    Speed: 4

     

    Piloting: 4

    Athletics: 3

    Observation: 4

    Tactics: 2

    Sneak: 2 (+1)

    Speechcraft: 2 (+2)

     

    Feats

    Station Brat: +3 DEX in low gravity; -2 DEX, -1 STR when planetside.

     

    Weapon Proficiency (Energetic Small Arms): No -4 hit penalty when using energy pistols and carbines.

     

  2. BJ walks up to Dintiradan's spoiler and browses through it.

     

    BJ: "Hey, I was actually here for some of that stuff."

     

    BJ conjures a binder full of paper and starts flipping through it.

     

    BJ: "Let's see, I made my first post... oh wow. Has it really been two years? Oh, and look at that, it was an announcement that I had a BoA scenario ready for beta. How many people can say that?"

     

    He continues to flip through the binder, scanning through posts of old, but not really finding anything significant. Most of it relates to AIMHack, BoA, or other assorted games.

  3. More detailed thoughts on each image:

     

    I agree that the background on the first one needs to be darker. Maybe a nice navy blue would give it that night-sky feel. Even then, I think it would still be a little cluttered. The way it is now, it's kind of hard to tell what's supposed to be part of the background and what's supposed to be part of the foreground.

     

    What I like about the second one is that it looks elegant without being overly complicated. You've got a nice color scheme that's easy to look at and has just enough contrast to make it eye-catching. The fairly simple background helps to bring attention to the figure in the foreground (instead of being distracting). The one thing that I think would push this one over the top is if there was a little more detail on the foreground-image. Right now it's just a silhouette, and really it looks like it could be a silhouette of anything (if this hadn't been Sylae and ponies hadn't been mentioned, I would have guessed it was an angel).

     

    I don't like the third one. The color scheme definitely doesn't work for me. Having that really light yellow with the navy and purple feels really jarring, and the yellow has enough gray in it that it ends up making the whole thing look drab. I really like the skull-and-wing pattern, but its smooth, curvy look just ends up clashing with the jagged lines in the background.

     

    Okay, that's enough from me now. Going back to being a typical male here and saying "those look really nice." tongue

  4. And now for something completely different...

     

    The log of session 11 is off, and I come bearing quotes.

    Click to reveal.. (Just about everything does, Sarelim.)
    Leonere: "Chasing an assassin back to her home base where her friends probably live, through an unfamiliar city where the guards are probably already searching for us as murderers or accessories to murder - this is truly a plan that only a great mind could devise."

     

    Viatrix: "He is clearly working with Vyncin. Gorbus warned me that there was a traitor among us."

    Leonere: "Yeah, well, you moonlighted for Riglou. Pot calling the kettle, eh?"

     

    Bandek: "I think I'm just gonna have to move to a new island again after we're done with this job."

     

    Chantico: "Do not meddle in the affairs of wizards, okay? We're, um, I forget the next part. Point is, it's bad to meddle."

     

    Silis: "Vyncin's tale, and mine for that matter, is rather a long one. I hope you don't mind."

    Sarelim: "I really don't. It beats getting shot at, stabbed, and running."

  5. So, just to make it official, the next session is scheduled for August 16th, at 8pm EDT. It's looking like we're coming up to the end of the campaign here. Of course, it all depends on exactly what happens next, but it's possible we could wrap this up in the next one to two sessions.

     

    Now, since we are so close to the end, it's high time I handed out some more perks:

    Click to reveal.. (Perks!)
    Leonere

    Perseverance: Leonere's devotion to his faith has led him down a difficult path. Now, in the midst this hardship, it is his faith that sustains him. The first time in any combat encounter that Leonere's HP is reduced to 0, it is reduced to 1 instead and stamina loss due to excess damage is nullified.

     

    Chantico

    Firebug: Fire's nature makes it difficult to control. However, practice makes perfect, and Chantico has had plenty of practice. Chantico gets a +1 bonus when casting any fire-based spell, and once per day may give a single fire-based spell an additional +3 bonus.

     

    Viatrix

    All for the Cause: As a soldier in the army, Viatrix is charged with the cause of protecting Actan and its citizens. The greatest threat to that cause always has been and always will be Sactorria. Viatrix gets a +2 bonus to attacks against enemies affiliated with Sactorria.

  6. It might be nice to get an idea of how experienced people are with the game, too.

     

    I installed Wesnoth about a year ago. Since then, I have beaten the main campaign and most of the other campaigns that come with the game. I hadn't tried multiplayer until a couple of days ago.

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