*i
Administrator-
Posts
3,756 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by *i
-
That is good...hopefully it will take the good elements of Geneforge and add some new stuff to them. I remain both hopeful and skeptical.
-
If you want to read what happens, A4 lets you read it all in the scripts. You don't even need to register!
-
Jeff does not care what you think.
-
True, but at least Synergy and Spring wrote in complete sentences when they were new.
-
You need to go back around to the south, through the area with all the Vahnatai, find the shrine, go north of it. There should be a small room with a lever.
-
The green orb, probably releases acid or some other nastiness if you don't kill him fast enough and he uses it.
-
Quote: Originally written by arghhhhhhhhh: i tried the kill the black shade of ice by cheating and used divine fire and got it down the lowest and it simply didn't die Told you so...
-
I'm not sure I understand the part about the A3 graphics having more variety.
-
Couldn't have said it better. Beware, spoilers ahead. My main issue with A4 is that it has utter predictability in plotline. Yes, it follows logically from A3, but too logically. At least in A3 we didn't know the Vahnatai did it until later in the game. This was the "big surprise" in the game. A4 has no mistery. By the time we reach Formello, we have a pretty good idea what is going on and who is behind it all. Motrax's Lair pretty much confirms it and seeing that good old Rentar is behind everything is not a leap of imagination at all. Ironically, when I said this to Jeff he reacted quite offensively to any challenge in his paradigm. Pity, because there were so many avenues to persue such as the Slith Wars with real motivations other than they are evil and savage. The Darkside Loyalists worked quite well and had more focus been on them all the better. Betrayal by a powerful wizard, unconstrained ancient Vahnatai magic, some new ominous threat, etc. could have been potential avenues. However, Jeff picks 'Kill Rentar' which is the most obvious and storyline that has been the butt of so many joke BoE scenarios. Not to say A4 is all bad; there are good parts, but plot is not one of them.
-
Quote: Originally written by Kasumetoru Sai: ...you can't kill it in the demo. I mean it- you quite literally can't kill it. You can try, but you will fail.
-
I'd be fine with that. Lighting is a nice tool to set the atmosphere and can be used very effectively, but having the player cast a bunch of light spells all the time is a bit annoying. So I agree, in certain restricted areas, using light would be wonderful.
-
Really now, light sources are for the pedantic. I personally prefer having things that do not add much subtracted.
-
Perhaps, but still horribly weak and lazy on Jeff's part.
-
Quote: Originally written by Student of Trinity: Sheesh, people. In a game with all kinds of outright magic, it seems to me that there is bound to be enough wiggle room for rationalizing things like this. Work with the man a bit. Yeah, if this were the ONLY thing he rationalized. Unfortunately, Jeff has a tired and predictable pattern that he's fallen into. At least he provided a paper thin explanation, but still, I felt the pylon is sheer laziness. Rather than making a real means of escape, Jeff resorts to authorial magic to do his dirty work...same complaint I have in A3.
-
Yes, the Infernal Shroud is great, but seriously, Jeff could have put it anywhere. Athron's lair was horribly weak in terms of what it used to be. It's just one big room with a demon. I was hoping for something a little more exciting than that. It's as if Jeff got tired of doing a real dungeon and just made a room with a bunch of treasure...
-
She didn't have any trouble escaping the first time you fight her/it. Rentar is strong enough on her own to teleport away, she is after all, the most powerful Vahnatai wizard. The pylon is just there so Jeff can end the game...pity too, I would have preferred a more A1/A2 style of "ending".
-
You need to kill the Metris Undead first that way he believes you to be worthy of the task. What's inside is pretty disappointing to say the least.
-
Dues ex Machina.
-
Believe it or not, Jeff was actually going to make the demo shorter.
-
Have patience...they have not told you because they do not want you to know. It is not quite ready yet.
-
Ssssh...nobody is supposed to know about the dark secrets of Spiderweb...if someone found out Alorael is really none other than...eeek!
-
Even if it's not right, we can still punish him anyway.
-
Yes, anyone of us (plus Schrodinger too) is capable of that...the appointment to moderator is not done for the faint of heart, however. It involves many great trials and tests of character, fortitude, and will. And even if you pass, it only takes the rejection of one of the current mods to disqualify you. Regards, Your Twisted Moderator Lord
-
Try not to discuss too much...remember what Jeff said about keeping the testing pool separate. This forum is not for testers to share experiences.
-
A mod pretty much skims topics on his/her forum and makes sure everyone is following the rules. Pretty much goes: be reasonable. No blaitantly off topic posts, no obscene images, nothing overly argumentative, etc. Should this occur, the mod deals with this by either locking or deleting a topic. Should the behavior be recurring or excessive, this is reported to the mod board for further review of the member's connduct. If you are interested, feel free to PM me with info of what you would like to moderate, especially if you would like to do one of the less active forums.
