Hello!
I'm new there, I should start with introduction of some sort, but blah.
Anyway. After getting a basic grasp of Avernumscript, meddling a bit with dialogue scripts, and understanding the whole Stuff Done Flag part, I've decided to make a scenario.
And I have some stuff I cannot solve myself:
1. 'Talk' in message window.
I remember from other games, that when you 'Talk'ed with a, for example, a Guard, dialogue didn't started but instead it showed something like "You made a small talk..." in the message window. What I have to do to have this in my scenario as well? Is it related to dialogue script, or I'm looking in wrong direction?
2. Harmful ice tiles.
Just like lava, but dealing ice damage. I can't find it anywhere (or I'm not looking good enough), so... how I can script that?