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Kreador

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Posts posted by Kreador

  1. Originally Posted By: Erika Maroonmark
    Also, the graymold itself: someone gave me a clue to its location in the dialogue, so I looked for it there, but I couldn't actually get it until I'd talked to the right person.

    Are you certain that you simply didn't yet have enough cave lore to recognize it the first time you went to the patch? I had found and picked from the graymold patch long before I ever talked to anyone looking for it.
  2. I think you don't completely understand what Randomizer was talking about with the Quick Travel points. Most likely, you haven't played the Eschalon games, which I know Randomizer and I both recommend that you do.

     

    Anyway, the way Quick Travel points work in Eschalon is that, once you get to a town with a quick travel point and activate it (by touching it) you can travel back to that point from elsewhere in the game world (though there is a limit to how far you can go in one trip, so from Bargha to the Tower of Magi would be too far, unlike the portals as they're used in Avernum). You cannot travel when enemies are within a certain distance, or under certain other circumstances not relevant to Avernum.

  3. Originally Posted By: Death Knight
    Quick action doesnt seem to register with my party. I have a strength tank with low dex and he always goes first in battle compared to my finesse fighter with high dex and quick action. It seems that the 1st character in the party always goes first. Is this a bug?

    The default action sequence is in party order. You need to go into the Settings to change that.
  4. Originally Posted By: Soul of Wit
    Originally Posted By: Superba
    I saved 18 for a different reason, my game is not finished yet (Final Gauntlet done, Grath-Hoth close to the end), however I collected them because from time to time in game there's people talking about a wizard gone mad trying to use crystals to revert the teleport and escape tothe surface. I'm not that sure they referred to wisdom crystals but I held them, you know, just in case. ...

    I am guessing that the crystals mentioned by the wizard are one of the many references, in this first Avernum, to the Vahnatai race. I do not believe they are mentioned by name in the first game, but they become a big part of the plot in the second game of the series. The Vahnatai elders become Crystal Souls and the Vahnatai are big on crystals, in general.

    Early in the game several people tell you about the crazy wizard, and that he left that crystal by a statue. When you find it, it's a Wisdom Crystal.

    I do believe there is one place in this game where the name Vahnatai appears, but I'd have to load a save with my experienced party to go double-check.
  5. Okay, I saw that a few people were having trouble with getting the reward for the Bandit Keep quest. Now I'm dealing with something a bit different. I'm trying some things out in a second play-through and got to wandering all over and not getting back to the quests in the Eastern Gallery for a while, though I had taken all the quests from the job boards.

     

    Now I just wandered by that Nephil encampment between Cotra and Fort Dranlon and wiped them out, but Paul, the Mayor's secretary, won't recognize that fact and give me my reward. Is it possible that I picked up too many quests between picking that one up and dealing with it?

  6. Originally Posted By: raverdave2k
    If she can drop us on go then all the scrolls / potions in the world ain't going to help, were all at level 13, should I come back later or just suck it up and get stuck in?

    Come back much later. This is a near end-game fight. Not one you want to have the first time you meet her.
  7. Originally Posted By: Terribly Ernest
    Okay, Motrax should tell you about some Empire soldiers from the First Expedition who came to him asking for help; they were, at the time, being hounded by Sliths, and they offered a marble (or stone) key as a reward. He turned them away, and they took their key slightly east of his cavern, where they died.

    If you ask Motrax about all this (sorry; can't remember the exact dialogue options, but it shouldn't take too long to go through them all), he'll tell you to search the site of an ancient battle. Drath won't be mentioned; he'll just say something about the Empire or the First Expedition. The place you need is an area in the outdoors which you can just walk into and get the key.

    Edit: these maps are for the original game, but they're still relevant. You can see where the key is in relation to Motrax pretty clearly:

    MotraxMaze.jpg

    Note that if you wander into that ancient battlefield without the conversation with Motrax, you find nothing of interest.
  8. Originally Posted By: HOUSE of S
    I think at this point it is safe to say that those spellbooks are the only ones with that effect. You can get 4 Sage Lore traits, no Arcane Lore whatsoever, and learn all the level 3 spells.

    Interesting. Of course, without raising Arcane Lore, you can't raise Magical Efficiency more than a few points from trainers. Do you think that's a worthwhile trade-off? Do you like/dislike Magical Efficiency?
  9. The "interesting" items are already picked up separately in the open-world battles where there's a particular item. I'm just talking about all the leather armor, and fine cloaks, and crude broadswords, and emeralds, and stuff that drop in the course of the fight. It's not particularly difficult to pick that stuff up, but the first few times you get into those fights you probably don't realize that you need to (or can) pick those things up before you exit the fight screen.

  10. One thing about money, particularly early on, is to remember to loot the battle fields before going back to peace when you have encounters out in the open world. Lots more stuff to sell that way. It can get tight, especially early on, though.

     

    It would be a nice change if it was possible for all non-zero value items dropped by dead enemies in a battle were automatically added to your junk bag. That might be difficult to program, though.

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