Kreador
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Barrier Tower - Dispel Barrier 3
Kreador replied to Jo's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Next time press U to highlight usable objects in your view. ;-) -
slaying sulfras
Kreador replied to ĐªгŦĦ Єяŋϊε's topic in Avernum Trilogy (2011-2018 Remastered Versions)
"I'd best you in a fair fight!" "Not much incentive for me to fight fair then, is there?" -
drath book, give to whom
Kreador replied to Carranzero's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Yes. Yes I am. -
drath book, give to whom
Kreador replied to Carranzero's topic in Avernum Trilogy (2011-2018 Remastered Versions)
The best thing about that armor is that it does not encumber mages who didn't bother with the sword mage trait. -
No acknowledgement for Spiral Pit quest
Kreador replied to Superba's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Depending on the path your character takes throughout the rest of the game, it's easy enough to clear everything up to the barrier in the center of the Spiral Pit, report that to Commander Lynn, then get the second quest from the job board in Silvar to go back and get past the barrier and clear the rest of the Pit. When I've played, I generally don't have high enough Dispel Barrier to get to the center until later, so the routing makes sense. But the game is non-linear, anyway. -
No acknowledgement for Spiral Pit quest
Kreador replied to Superba's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Well, she is understandably doubtful about the Spiral Pit being clear of all undead influence. I mean, I think we have to clear it out in every iteration of the game, right? ;-) -
Salamander simulacrum
Kreador replied to Superba's topic in Avernum Trilogy (2011-2018 Remastered Versions)
I remember when fighting Efreets once that they summoned demons that were not immune to the fire effects of the Efreets themselves. It was funny to watch them die of their summoners' damage. -
A2: hidden switch visibility mod
Kreador replied to DanNeely's topic in Avernum Trilogy (2011-2018 Remastered Versions)
There are only a few hidden switches that are particularly hard to find, but pressing U will highlight any usable item (doors, chests, hidden switches) with a letter that you can select to use it. -
Spells -- Earliest/Cheapest to buy
Kreador replied to Quiconque's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Very nice list. Thanks, Slarti (and those who gave edits)! As I'm just starting on a two-character play through, this is good to have handy. Much better for juggling what I'll need to get when (which for the most part is whatever is available when it's available). -
Most interesting battles
Kreador replied to Unawares's topic in Avernum Trilogy (2011-2018 Remastered Versions)
I remembered that and was a little disappointed and a little relieved the first time I came up against one in A2:CS. -
Crystal soul in Angierach
Kreador replied to txmimi's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Look VERY carefully, or use U to highlight usable stuff in Midori's room to find the button for the secret passage. Took me a good 20-30 minutes of running around trying to find before I finally spotted it (I'd forgotten about the keyboard shortcut). -
Garzahd is a Noob
Kreador replied to Callie's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Or perhaps Garzahd hit him with something that inflicted a poisoned or lightning status, then banished him, then the status took effect and killed him on his turn. -
Can't clear Empire Archives quest
Kreador replied to Kreador's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Probably just a little experience, and given how many Wisdom Crystals my mage and priest gulped down over the course of the game, I'm not really that worried. Finished the second and third major quests today. Fun stuff. I may go back in a week or so and try it with a two-person party instead of 4. See how that changes things. Tactics were pretty simple when I could put my tank up front and have my mage, priest, and archer kill everything while he took all the damage (or none of the damage, as 90% of the time they couldn't hit him). -
It seems that if you go to the Empire Archives and get the information about the portal location, and decide to go straight to the portal (which after all isn't very far from the archives) rather than traipsing back to the complete opposite end of Avernum first, you can't actually clear the Empire Archives quest from the quest log. At least, that's what happened to me. Anyone else experience this?
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Tomb of Delrin-Bok
Kreador replied to txmimi's topic in Avernum Trilogy (2011-2018 Remastered Versions)
And the gate doesn't open until you step on the pad in front of it. That was what confounded me at first, though I was certain I had the right combination. -
Effect of Dread Curse in A2:CS
Kreador replied to Kreador's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Yeah, I figured that one out (noticed the kneeling pads), which was how I got to test the Dread Curse thing. ;-) Anyway, now I'm busily running around to find all the annoying little mounds of rock I couldn't remove before in the game and getting those last little bits before I do the other two game winning quests. I'd already rescued all three Crystal Souls before I even got around to looking this stuff up. -
Effect of Dread Curse in A2:CS
Kreador replied to Kreador's topic in Avernum Trilogy (2011-2018 Remastered Versions)
Correct. Between my mage and my priest I have 16 Arcane Lore before you add in Sage Lore and Vahnatai Lore. But, I found the answer. I was looking in the wrong slith outpost for the spell book I wanted. I confused the hidden sliths for the serpent cult sliths. Now all is right with the world. In the mean time, I did test out the answer from another topic about Dread Curse and you can just go ahead and do evil stuff while you're cursed and get cured once and it's all gone. Avernum is much poorer for it, but my party is wealthier. -
Effect of Dread Curse in A2:CS
Kreador replied to Kreador's topic in Avernum Trilogy (2011-2018 Remastered Versions)
The most likely answer is that I'm looking in the wrong place. And I probably am confusing which altar this is that I thought I'd already sanctified (the one in the small Slith settlement south of the spirit that was killed by them). I've been playing the game in a very wandering manner. My Arcane Lore (base, no bonuses) is 16. -
Effect of Dread Curse in A2:CS
Kreador replied to Kreador's topic in Avernum Trilogy (2011-2018 Remastered Versions)
I went back in and looked, and I have the Blessed Athame still. I'm not sure WHY I can't read that other spell book, then. Something flaky. I'm pretty certain about the altar, though, as it was for a quest and I'd completed that quest MUCH earlier in the game. I'll go check a few more. EDIT: Hm. Now I'm not sure what's going on with stuff. I'm probably just looking in the wrong place again for this stupid Move Mountains book. I'll go reread your topic on spell locations and see what I'm screwing up. -
I've been searching, but I don't see anywhere in the forums where the actual effect of the Dread Curse in A2:CS is explained. As far as I can tell, it isn't a penalty to your characters' effectiveness anymore. It seems to undo stuff you've done. I saw that I lost the Runic Blessing (or whatever that one was called for Sanctifying the altar in Elderan's tower). I seem also to have lost the Blessed Athame, as I know I collected that from the Halls of Chaos, but I am still unable to read the Move Mountains book in the Slith fort (had to figure out on here that was where my troubles were with that spell book as there is nothing in game to point you to that answer). I picked up a Dread Curse for reading that stupid book in Elderan's tower and went straight back to the Tower of Magi and got it removed, but stuff seems to have been undone. I found at least one other altar I'd sanctified had been reset.
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Bradbury did one episode of the original series The Twilight Zone, two episodes of the relaunched 1980s The Twilight Zone, and a LOT of other film and TV work (including 58 episodes of Ray Bradbury Theater). Most famously as far as visual media goes, he wrote the screenplay for the John Houston film version of Moby Dick.