Jump to content

Walter

Member
  • Posts

    421
  • Joined

  • Last visited

    Never

Everything posted by Walter

  1. Yeah the puresteel soulblade has the best damage in the game but no other stats whatsoever. And the fact that you only get it in the hardest area in the game makes it kind of pointless.
  2. Well remember half the item graphics in geneforge are recycled from avernum, some of which were even used in nethergate.
  3. According to the hintbook, there is also a quicksilver bulwark and a gazerskin sandals there (probably included so both rebels and loyalists could get them as they are both dropped off of characters a rebel wouldn't kill.) Also though I never found it there it says there is supposed to be a demon fang talisman in the monastery caves. And since I couldn't find it and I can't find any mention of it in your items in the faq I have no idea what the stats are or if it even exists after all (wouldn't be the only mistake in the hintbook).
  4. In the illustrations on the ending text it shows you as a female agent no matter what.
  5. By the way, if anyone is confused about the talk about trowels, it is due to comments made in this topic: http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=19;t=000356
  6. I just finished the game with the loyalist ending, then decided to see other ending pieces by going around killing various people and using canisters before getting on the boat again several times and noticed a few interesting things that were quite odd: (spoilers warning!!!!!) . . . .. . . . . . . . . . . . . . . . . . . . . . 1. Though a few bits are different beforehand, ultimately things turn out just about as well for you as a loyalist whether or not you used canisters provided you did everything else right. 2. Killing agatha after having freed her does not affect the ending in any way and it still mentions her being executed later. 3. If you kill Khyrk, the shapers interviewing you bring it up, but then when it is describing island by island later on it still talks about him running the island in obscurity. 4. Killing Daiwaniya only causes the absence of a certain piece of text, but no new comments.
  7. I've never been there but apparently that's where you get sent if you talk to Lord Rahul with the summoning orb, and you escape through that one door that it tells you is enchanted to make you want to leave and can't open.
  8. Well you can enter it before going into the Geneforge itself (or if rebel before Chadwick prison).
  9. I think there was a rather clear picture of serviles in the Geneforge 1 ending.
  10. I found a rotgroth fang dropped off a rotgroth outside at the south gate, but it might not be a certain drop. It may be a percentage chance off of many rotgroths.
  11. After enough die it says "Haven't the poor creations suffered enough already?" or something like that.
  12. It's worth noting that killing the rebels makes greta leave and helping them makes alwan leave, but if you destoy the spawner you can keep both through dhonal's island. One of them always leaves upon leaving for Gull island though.
  13. I'm sorry, but if you look around enough you'll probably find plenty of fantasy creatures with elongated snouts. I seriously doubt that is anything but a simple coincidence.
  14. I notice you accidentally typed "Dragon" instead of "Drakon". And shouldn't that say skill points instead of xp points?
  15. In the Spire woods in the supply cache, with the cache that you can destroy for the rebel quest, you seem to be able to take an unlimited amount of meat and fruit, leading to potentially unlimited gold. Of course that gives you 1 gold worth each time you examine it so it would take an extremely long time to get a significant amount. I noticed in the hint book it says there is a third canister of create drakon in icy end, but it does not seem to be, in fact, present. This leads me to believe a mistake was made in design resulting in ur-drakons being impossible to make. Also, though I see you haven't written the part about the Mushroom cave yet, it seems worth pointing out as the detail could easily be missed that you are not required to feed the servant mind if you have sufficient leadership skill and tell it to focus. Edit: and as I mentioned earlier, if you kill the serviles in stonespire before freeing agatha you get a charm of mental focus and some other items that you do not otherwise get. If you do this it makes all the serviles but not all the humans hostile. The only humans to go hostile are Corrie and the guy who gives you the journal quest (probably a bug, he certain sounds loyal when you talk to him). However if you then free Agatha that guy goes friendly again so if you decide to do this just don't walk into sight of him so you don't have to kill him. Also the Drakon in the southeast drops quicksilver chitin (not that you'd want to wear it if you have emerald chestguard or crystalline shroud). I noticed when you do this when you ask agatha what happened to the people who were there she doesn't mention the drakon if you killed him, but still mentions killing corrie. Tested battle roar and found its effects: heals your group (a bit less than mass energize or group heal does), cure effects including mental ones, and blesses and protects with the same duration of the blessing and hasting of mass energize (less than the duration of protection and war blessing). Since if you can cast this you are unlikely to go into a serious battle without starting by casting mass energize, it is only useful if you want to follow that by both protecting and curing some damage in a single spell. Otherwise it will both cost less energy and essence and give a longer protection and larger heal by casting protection followed by mass restore. If you are limiting yourself to 6 canisters you would probably not want to use a canister of this even though it is the only canister only spell, and if you do learn it there are few times it would be a good idea to cast.
  16. You don't actually find the nutrients in the mine, but rather somewhere else, usually where there used to be a servant mind that was killed by rebels.
  17. As for sneaking around the rebel camp, I did that while not in combat mode though it took a fair amount of reloading. Remember that if the guards are facing the other way you can often get fairly close without them seeing you.
  18. There's something much worse in Geneforge 3: there is a trapped chest out in the open midway through the game that it is impossible to disarm and if you try to open it anyway it does over a thousand damage almost certainly killing you. However if late in the game you've invested a lot of endurance and equip lots of armor that gives protection from that damage type and survive opening it, it is empty anyway.
  19. No, flaming and spraying shrubs (plants which attack with aura of flames and spray acid, seen a few in crumbling labs and monastery of tears, not sure where else) are completely immune to acid damage (or may take 1-3 damage), so rotgroths are useless against those. Also, worth noting is that eyebeasts and gazers mellee attack deals magic damage as well (as does gazers ranged), and there are a few things that are completely immune to magic damage (including turrets and spinecores), so gazers are useless against those but eyebeasts are not. This game was really made so you can't rely on only one type of creation: in order to beat everything you need multiple types that have attacks that use different damage types (though i'm not aware of anything that is immune to physical attacks but some reduce it quite a bit).
  20. You should also mention that the servile cultmaster in the cultist freehold drops a key which opens a few doors in the area which otherwise require a significant number of living tools, so you may want to kill him before wasting tools on locked doors there. Edit: and pehaps you should mention that to get the maximum amount of gold for selling items, many stackable items are best sold in multiples of 2, or sometimes 3 (for instance, a single thorn gives 2 gold, 2 thorns 5 gold, while you can't sell individual lamps selling 2 gives 1 gold, while selling 4 gives 3 gold). Basically items give 1/4 of thier value, but always rounded down so if the value of a stackable item isn't a multiple of sell multiples of 4 at a time (though in half the cases a multiple of 2 is sufficient). This may not seem like much but could easily amount to over a thousand gold over the course of the game.
  21. No, I mean in Geneforge 1 a shaper walking into a serviles house is like the Queen of England walking into the house of some farmer in a small town. In Geneforge 3, a shaper walking into the house of someone in dhonal's island is like a member of parliament walking into the house of some businessman in london.
  22. Also remember that on Dhonal's island meeting a shaper isn't that remarkable. There is even a shaper running a shop in fort winton.
  23. Don't forget if you don't want to fight your way to the creator you can open the doors behind the essence shade with a bunch of living tools to reach it immediately.
  24. Quote: Originally written by SupaNik: I'm currently doing number 10 on the list - I haven't died yet, neither have I saved, except for Autosave. I have loaded Autosave, but only when turning my computer on at half past three (pm). I would leave it on all day, but my mum would scream and wave the electricity bill at me, and my brother would probably mess it up. Never trust children... I didn't mean never save when you stop playing for a while, I meant if you save immediately quit and load that when you start playing again and never load that save again.
  25. Interesting, I would never have considered that fyoras might have had wings way back whenever drayks were first modified from them (or maybe alternately combat modifications made them too heavy to fly so they removed the wings which were then useless, but never got around to doing so for drayks). Anyway, I was just thinking whatever happened to the living boats that your character was said to have been riding before being attacked in Geneforge 1 (said to be a specially modified drayk)? Why does Rahul mention that he is giving you one of his last sea worthy craft if they can just shape more boats?
×
×
  • Create New...