Having played through the whole damn game on torment, i didn't want to lower the diff level. Although, according to you guys, it doesn't really matter. So I balanced things a little. I dropped the stats on the souljar script, he's lvl 28, i dropped them to 10, got rid of some resistances (jenell the shaman promptly took her proper place in a side room taking them down with her pet drake.) They were still pretty hard to kill, but it was manageable to do it with Nathalie and tankman helping me out (i played as shadowwalker) and shima in the other side room.
The fight could be left how it is if there was a limit on the soul jars. 4 would be adequate. Enough to show he knows what he's doing and explain why everyone else got their ass kicked. How much soul does redbeard have anyway? last time I checked, he was pretty soulless, not fricken Ray Charles.
btw jeff, if you're reading this, I resent him dying from a heart attack. I didn't just spend all day hacking at his face for him to go out because he didn't do enough cardio.
It was pretty obvious for me that there would be a fight, reason for me to do the character quests and ensure loyalty for myself, a very much in character thing to do, me playing as a power-hungry shadowwalker that wants avadon for himself, because of both ego and morals. The only quest i actually had moral qualms about was shima's. seemed to me like redbeard got that one right, politically speaking. That and not killing the duke. I figured sparing him would force him to side with me as keeper. no such luck, bastard kept cozying up to the tawons. Only regret from this playthrough.
while i'm at it, did anyone else notice similarities between the nations of avadon and real cultures? The Kva totally had an ancient israel vibe going on. The Tawon empire reminds me of present-day russia. I could go on.
peace