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Alarian

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Everything posted by Alarian

  1. Heh, I did the same thing. It took me 3 times going back to her and a bit of frustration before I was able to figure out. I had the same thoughts on that response as well.
  2. First I admit I haven't actually gotten the game yet (will most likely download the demo first for the first time ever). I've been playing SW games since the first game was mailed to me many years ago (I have every game hes ever made). This is the first game that I'm not excited about. I pretty much don't like every change he's made. That doesn't mean i'm not going to give it an honest and good try, but for the first time ever, it won't be an insta-buy.
  3. From what I've read on the subject, the biggest barrier for software developers to android isn't market share it's the fact that there are so many versions of Android on 1500 or so different smart phones being put out. Then the carriers tweak the interface even more before releasing the phone. I read an article a month or so ago where they were interviewing some developers and the basic gist of it was Android counted for about 5% of their sales, and over 90% of their Technical support. One company had even gone as far as to purchase over 700 Android phones in an attempt to make their software as compatible as possible and they were still swamped with technical support problems. iOS has something like 7 devices currently that all run the latest version of the OS. It makes it 1000 times easier to release a less troublesome program. Please note, this isn't an Android bash. I'm a big fan of Android who just recently switched to iOS simply for the plethoria a games available for it. Before last November I had no intention of switching from Android, but after a patch was released that caused quite a few of my apps to quit functioning I switched in frustration.
  4. I've been playing SW games since Exile and am a huge fan of both Jeff and his company. That said I fall into the category of not being impressed with the changes in the last two games. To me they have been dumbed down quite a bit. Creating a party and leveling them up was a good chunk of the fun for me. I liked being able to see the difference when I leveled up a spell. The new skill tree reminds me of World of Warcraft, and in my book that is not a good thing. Woo woo I got a 2% buff. Who cares. And the you need to take these 3 worthless skills that you will never use and waste 7 levels worth of your skill points to get the 1 skill you want is, well, not good. Sure, back in the old days you could screw up a build, but if it was really that big of a deal to you and you don't want to start over, simply load up the character editor and fix it. Its not like every news station would have a news flash and say "This just in, Steve Wilson just used a character editor in Avernum 2! No one needs to panic, authorities have picked him up and he has been safely incarcerated." You could simply make the changes and continue playing. I know I did it more than once over the years. A lot of the changes I have seen also remind me of 4th edition D&D, and again for me, this is not an improvement. All the special moves and such don't impress me. And what the heck is with locks and lock picking now. Making it so you have to scour the entire game just to try and get enough picks to open doors and chests, that's an exercise in tedium if I've ever seen it. In what game world would anyone ever play a thief if they knew they would have to devote their entire life searching for rare tools so that they could open a dozen or so doors and chests over their entire career. Now that's a class I wouldn't want to play. Put back in varying lock difficulties and give the thieves adequate tools. If there is a door you don't want picked for a while fine, give it a high lock difficulty but come on. I think it's safe to say that in some primitive underground world, commoners are not going to have to resources to create chests that are unopenable unless you basically quest for lock picks. Have there been improvements? Of course, there are many, but the heart of what made the games awesome for me for many years has been removed and replaced with a cheap plastic version. I know his sales have improved and that is awesome, but I fear in his attempt to draw in new players he going to be leaving some of his old, long time fans behind. I know I most likely won't be as quick to jump in to his next game or two unless some of the depth of character generation. I hope I don't come off as sounding too negative. I have been enjoying the last two games, but not nearly as much as pretty much every previous game of his I have played. Will I finish either? I honesty don't know yet. I do know I certainly am not enjoying them as much as others.
  5. Yea, it's one of their front page deals, so hopefully it will result in lots of sales.
  6. If you haven't had a chance to pick it up, now there is no excuse. You can pick it up on Steam today only (Thursday Dec 22) for $2.49. Go grab it quick!
  7. {Delurking} Long time player of SW games here. Been playing since I received Exile I on floppy disk! Here is a photo of my desktop. My Desktop Alarian
  8. Bummer. Yea, I did check my autosave with no luck. Well at least I did resave under a new slot about 3 hours earlier. Kinda bites to loose a whole nights playing, but I guess that will teach my to cheat. Only reason I did it was because I accidentally opened the door in the giants room (I walked into it and my scout automatically picked it on the spot and the giant attacked.) As much as I don't like the answer, thanks for letting me know before I wasted any more time. Alarian
  9. Hey all, long time Spiderweb player here, first time poster. I just purchased Avernum 5 today after playing most of the demo over the past few days. I accidentally started a fight I couldn't win, (with the giant in the goblin area) and hadn't saved in a while so in desperation, I brought up the editor and gave my remaining 3 characters max Hardiness and Defense so they would survive the battle. I then forgot about it and continued on for approximately 30 minutes. When I remembered, I went back into the editor and it seems like I can't lower the skills back down. Am I going to lose a ton of progress and go back to a day old save or is there some way for me to lower the two skills in question back down? Any help is appreciated as currently my game is basically screwed up. Alarian
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