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Adronson

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Everything posted by Adronson

  1. Originally Posted By: HOUSE of S Although you need Cave Lore for the regrowing herbs, they are not actually in cave lore caches, so I couldn't edit those even if I wanted to. I should probably use the word "cache" to avoid confusion. Thats good me bruther - ya wanna not be bothering them herb patches.
  2. Originally Posted By: HOUSE of S a few of the items buried in the higher Cave Lore patches (requiring 8 - 11 skill) have been replaced... Is the regrowing Mandrake still there?
  3. Am I not supposed to kill Lagran? I got far more experience from Brissa when I did NOT kill him. Only got 90 ex after going back to her when I killed him versus several hundred when not killing. Anybody know what is going on here.
  4. I did go in and grab a couple of crystals, then fled. But I've done that in other places (the wight in the memorial grounds and the slime in Case's Infestation) with no problems.
  5. During my first encounter I fled the ghost in Wilkie's mine. Too tough for me. Now I've gone back and it isn't there. I don't mind the ghost being gone so much as the spectral falchion it is said to be carrying. Other monsters appear to be sticking around to fight another day, but not this one. Is this a glitch? Anyone know? Does it disappear when Wilkie leaves some time after you've bought the key?
  6. It appears the skribbane exploit referenced above does NOT work for the Windows version.
  7. Thanks all. Re-installing the drivers did it. The problem only showed up in Avernum, so I had thought it was a problem with the game.
  8. Thanks for clarifying that. Didn't know about the Mac. This works enough, but not perfectly. Perhaps some of the images vary slightly in size. Trying to put the blue human image on the mean looking dark cat, you can get the main image on the party and training panels to work. Also the unarmed animations seem to work (I may not have tested all), but the sword and bow don't. Didn't have a pole arm to test that. Each character seems to have 21 images - the main full color image and five animations each for unarmed, sword, bow and pole. I think they are for standing, attacking, defending, casting and dying. To put the blue robed male human on the dark colored mean cat copy these bmp files: G226, G2800, G2802, G2803, G2804, G2805 and rename them to G238, G3400, G3402, G3403, G3404, G3405. This makes a robed human that turns into a cat if he picks up a weapon, which, for me, is quite acceptable in roleplay terms. [edit]The animation changes may only work for a few images. Looking at images sizes, there appears to be quite a range. It was just luck for me that the robed human matched part of the cat image set. The large portraits do seem to be interchangable, though.
  9. Sometime there is no sound - I've checked all the settings. Has anyone else encountered this? Is there a fix? Sound adds a lot. I'm running the registered windows ver 1.0.1 on xp sr3.
  10. Can't you just rename the bmp files? I did a couple of the large images and it worked. Don't know if it would work with the small animated images. It would take some work to figure out which human/cat/lizard matched up.
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