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opibopibasd

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Fledgling Fyora

Fledgling Fyora (1/17)

  1. With a party of 4 I use summon monster almost every other battle. Summoned monsters are great for absorbing enemy damage and, for only 5 energy, they are very cost effective. My bolt of fire deals about 30 damage (and costs two) while my summon monster deals about 100 damage (over the course of the battle) and (in addition) by absorbing enemy attacks my healer doesn't need to cast minor heal as often (making it further cost effective since each minor heal costs two energy). I'm a little scared that casting Summon monster so often could be costing me too much exp, but I think it's worth the investment because I fight battles faster. In other words, the loss in exp is worth the gain in time because I can use that extra time to fight more battles and advance the game. Time is a very underestimated resource. For example, which option would you choose? --> A) 10% loss of exp but the ability to do battles 1.5 times faster? Or --> No exp penalty but having to spend butt-loads of extra hours beating the game? Obviously the answer is A, isn't it? What do you guys think?
  2. So when your summoned monster kills an enemy, how often do you get EXP and how often do you not get EXP? Why do you sometimes not get the EXP? Is getting/not-getting the EXP from a summoned monster's kill related to the type of enemy the summoned monster kills?
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