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Everything posted by Triumph
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Actually I think they, and other periodic private chats, were posted at various points in the main campaign thread. I'd check there, as long as it is...
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Thanks. I've tried and haven't been able to replicate the incident, so I guess I'll be all right. It's just really weird.
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Geneforge 1 - are canisters only way to raise most spells/creatures?
Triumph replied to dave s's topic in Geneforge Series
Really? In G1? Huh. -
Geneforge 1 - are canisters only way to raise most spells/creatures?
Triumph replied to dave s's topic in Geneforge Series
Not in Geneforge 1. There are one or two exceptions...the servant mind in the school can give you a level of...some spell, but for the most part the only way get to get spells and abilities is canisters. There's no penalty, and it makes no difference if you don't use any canisters (I remember someone playing through without canisters to find out). It's only in later games (especially G2, G3, and G4) that canister use has negative consequences. -
"mroe spider?"
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My Mac never freezes up (that's part of why I like Mac more than Windows machines). I've got a MacBook with OSX 10.5 (Leopard). I started a new game of A6, and was in the Deep Storage area, right after you go in and the gate shuts behind you. I killed a goblin and some rats, and then started looking around. I saw and tried to push a button on the northern wall to the right of the water. And the computer froze. Totally unresponsive. No force quitting, no combination of buttons or anything had any effect. Eventually I had to forcibly shut down the computer. Any idea what the problem is?
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Dude! Rowen, you practically wrote a book! Good stuff. So Amadan vanishes, huh? O.o * cue X-files theme music *
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Ehh...Lanrezac's epilogue is not particularly epic, either. Hopefully Dikiyoba won't go and make us all look bad by writing something amazing about Boregloaf. Part of the difficulty, I felt, was having hardly any idea what might happen to the other characters... I tried to write something open-ended enough that Lanrezac could conceivably reappear in a campaign pretty much anywhere on Mote, if he ever needs to.
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Ah, but if I'm not mistaken, A4, A5, and A6 are also based on the Geneforge engine.
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Gaia theorist calls for the suspension of democracy
Triumph replied to grasshopper's topic in General
What, in this context, would you mean by "democracy?" Important to define that before one decides about its "suspension." Democracy is technically a form of government, but he mentioned egalitarianism in that part of the interview, which more a cultural or social idea. In other contexts, I've heard democracy used practically synonymously with individual liberty. So what do you, or Lovelock, mean by it? -
Cool! Very nice.
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Originally Posted By: Sarachim a connoisseur of human failure Hahaha. I've never been called that before. It's an amusing idea. Originally Posted By: Sarachim a zombie party wouldn't be able to appreciate most of it. But if you ended up with a zombie party, you could have an amazing cameo/guest appearance by Alexander to inflict a second TPK!!! Really, the only thing more crazy than a TPK would be a single campaign with TWO TPK's! On the other hand, your idea of doing all sorts of cool stuff with an actually living party might also be fun.
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Originally Posted By: Dantius I don't think there's ever even been a fatality in AIMhack... Exactly! That's a why a first-session TPK would be so cool! We got really, really, really close to some deaths, maybe even a TPK, in the final Selos battle, though.
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Friday, huh? Well, I'll miss the first session, then, but I will look forward to a log. You know, a TPK in the first session WOULD be pretty amazing. And hopefully I'll be free to sub or spectate at session 2.
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June 5 is Saturday. Do you mean Saturday June 5, or Friday June 4?
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Bluebeard, I think, not Redbeard.
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Hahaha! Wow. Great backstories, people. Yeah, I think Eric definitely won - entertaining stuff. I'm also scared to see another Vitze. Mote doesn't need any more those.
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Originally Posted By: The Mystic If there were a food growing lab, someone could duplicate it many times over, effectively ending the possibility of any kind of food shortage... Those sound suspiciously similar to these things called "farms" that I read about once. Are they legal?
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Sawbones? I don't remember that...??? I was thinking of Amadan...and Kurex.
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Hehehe...interesting alternative story, Dantius. It would have made Vitze really happy to see all her suspicions of Zarusa validated. As far as killing Zarusa (or Yunelias) goes...I have my doubts. Selos is quite a bit squishier than Bloodmarsh (with the notable of AIMHack's mightiest tank thus far, the great Boregloaf), and not as effective combat overall, I think. We also only have one healer. One the plus side, Selos had no characters who repeatedly attack their fellow party members.
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Jeff has said Avernum is done. He may go back and produce engine-updated remakes of the earlier Avernums, or he may someday make some sort of prequel, but such things are a good ways off and the main Avernum series in completed.
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Originally Posted By: eCool Final Level-Up. If possible, I will of course be using Allen again. Hah. Thanks for confirming my sanity. Finally someone else doing the final level up. I'd started wondering if I'd just imagined Eph telling us we could when after a couple weeks no one but me had posted one (though I did it over in the Postmortem thread). And Selos people: get busy on those epilogues!
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Bloodmarsh finale: way to go, Eph! Well done! Low points in Bloomarsh finale: the length, "Are you sure?" and all the poor rolls. High points: pretty much the rest of it. I'd like to highlight some of the differences where you improved in the Bloodmarsh conclusion compared to things that bothered me about Selos. In Selos, for the finale, we fought this lacewing. We basically bumped into him and then BOOM final boss fight. We knew his name only because we heard hapless victims crying it as we chased him. We saw that he wore a green spiral, and had glimpsed a lacewing when assassins attacked earlier, so we could assume he had something to do with the assassins we were investigating. And based on the red flower he summoned, we figured out he was working for Kyrophius. After we killed him, we were unable to discover anything further about anything. There was no sense of this guy's goals, motivation, identity, importance, or any sense of high stakes in the final battle. We only knew he was supposedly the leader of the earlier assassins because Eph said so in the final cutscene. I was truly surprised that a random totally unknown lacewing turned into a final boss - for a while I kept thinking he was going lead us to something important. That didn't make the final fight any less epic, but it did make it less meaningful, less satisfying. By comparison, Yunelias was foreshadowed throughout the Bloodmarsh. A mysterious reference to him here or there. Then meeting the constructs for the first time. Then figuring out he was a lieutenant of Chamulsep (Camelsnout, I like to call him), then teleporting to encounter his army and mobile fortress, then figuring out he was trying to open a portal to invade, sneaking into the fortress, finally facing him. While there plenty of mysteries, and Eph clearly left loose threads from which to weave further stories, when the party finally met Yunelias, they had a sense of who the guy was and of how high the stakes were if they failed - decidedly epic. All of this helped make the conclusion: having the final battle have more meaning meant that at the conclusion, there could be a final cutscene with more of a sense of accomplishment, I thought. Granted not all this (the earlier foreshadowing) happened in the finale, but quite a bit of it did. I hope this breakdown and pointing out the differences will be helpful with story-telling in the future.
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First, when taking a new skill as part of leveling up, AIMHack rules say you only get 1 point in that skill. Your choices are 1 point in a new skill, 1 point to an attribute-thingy - STR, DEX, INT - or a total of two points to existing skills. Second, Nioca said there was nothing special about the sword - the glowing blackness (whatever) was from the necromancer who used it...
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LOL! Hilarious quote! Harosh was literally breaking the prison!
