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Wintermute

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Posts posted by Wintermute

  1. Still the CPU has 100% load, thats especially bad for notebook gamers as the CPU fan is running at full speed. I guess (only guess) the input handler eats all CPU cycles. On a dual core CPU one core is used to nearly 100% the other core isn't used much. As i didn't take a deeper look on the dual core machine i can't say for sure if GF5 even make mild use of the second core, if so i guess the compiler decided to multithread some routines.

     

    However: it would be great if the game wouldn't use all CPU cycles for no good. I'm somehow sure the game doesn't really require a 2Ghz Pentium-M at 100% load or an 3,2Ghz Core2 Duo at nearly 100% for one core.

     

    May sound strange, but this is even an ecological thing as it wastes energy.

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