Schneider
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Posts posted by Schneider
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Snow Leopard 10.6.1 on the new 15-inch Macbook Pro.
All pixels black. Has sound. Recognizes ^[. Then this.

<img src="http://i51.photobucket.com/albums/f354/MGauldoth/screen.png"/>
(Aaargh whatever just go here.)
Nothing helped. Not even a solid reboot. A redownload. Ridding the folder of the funky Meta-f. Putting the folder in ~/Applications. Putting it in /Applications. Putting it in /. Nothing.
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It does not help.
I don't mind a little lag but what makes the game unplayable is the fact that mouse and keyboard events become Poisson when the dialog screen is open. I have no idea how many times I have to click on the dialog option before it takes effect and I dare not quadruple-click it lest it skips the next one.
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Progress: outside the store room at the start of the game.
Symptoms: slowing down when characters other than the PC move; keypress and mouseclick have a chance of having no effect in inventory screen and during conversations.
OS: MS Windows XP Pro sp3 (5.1, Build 2600)
Processor: Intel Pentium 4 1.6GHz
RAM: 512 MB
Monitor: IBM9521
Language: English (Regional Setting: English)
System Model: 684434J
BIOS: PhoenixBIOS 4.0 Release 6.0 for IBM NetVista
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphic Adapter: NVIDIA VAnta/Vanta LT
DAC Type: Integrated RAMDAC
Display Memory Size: 16 MB
Bios Information: Version 3.05.00.10.57
Vanta Timing Mode: Auto-Detect
Hardware Acceleration: Full (Geneforge 5 cannot display images when hardware acceleration is nil)
Main Driver: nv4_disp.dll
Version: 6.14.0010.4523 (English)
Date: 7/28/2003 14:19:00
WHQL Logo'd: Yes
Mini VDD: nv4_mini.sys
VDD: n/a
DDI Version: 7
Vanta OpenGL settings:
Support for enhanced CPU instruction sets: Enabled
(Disabling this and Geneforge 5 displays rectangles in place of characters)
Unified back/depth buffer: Not Used
Quadbuffered stereo API: Disabled
Overlays: Disabled
Texture memory: Not Maximized.
Conformant OpenGL texture clamp behaviour: Disabled
Default Color Depth: Always use 16 bpp
Buffer-Flipping Mode: Auto-select
Vertical Sync: Always off
Anisotropic Filtering: Disabled
Vanta Direct3D settings:
Fog table emulation: Disabled
Texture Anisotropic Setting: 2x (Lag increases when it is at 0x)
Mipmap Detail Level: Best Performance
PCI Texture Memory Size: Use up to 63 MB of system memory for textures in PCI mode
Refresh rate: controlled by applications
Sound device:
Name: Intel Integrated Audio
Device ID: PCI\VEN_8086DEV_2445SUBSYS_02451014REV_1;
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ac97intc.sys
Version: 5.10.0000.3523 (English)
Date: 8/17/1002 20:20:04
WHQL Logo'd: Yes
Provider: Microsoft
Hardware Sound Acceleration Level: Full
(All tests passed)
dxdiag settings:
DirectDraw Acceleration: Enabled
Direct3D Acceleration: Enabled
AGP Texture Acceleration: Enabled
(All tests passed)
Need any more info?


Avernum 6: Clash of the Worlds!
in Tech Support
Posted
Yes, my fs is Mac OS Extended (Case-sensitive, Journaled). How ignorant of me. This is my first Mac. I never thought the OS used to depart so much from the tradition.
Geneforge 5 gives exactly the same error, with the correct icon this time.
I'm not thrilled at making my Terminal feel like cmd.exe. UNIX has been case-sensitive for eons immemorial and I'd not like to change it now.
So what do you think, Mr. Vogel? Will you support UNIX geeks or must I create a new partition solely for Spiderweb games?
UPDATE:
It's weird. I put the game in a partition of Mac Extended case-insensitive fs, with or without journaling, and one of FAT. In no case did the game work. It's the same black screen and error message.