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maddz

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Everything posted by maddz

  1. Rather having a stack of maybe a dozen reaper thorns, and as many batons, you strip the ammo from the excess batons and add it to the ammo stack and sell the empty batons. Also would be useful in early game when you're more likely to find batons not ammo. I ran out of venom thorns at one point and had a stack of unused batons sitting in Pentil... With limited inventory, hauling around multiple batons and switching them as the ammo runs out is a pain.
  2. Nope, these are red or blue orbs on a stand. There are several areas with them in. What I find annoying about the crystal-triggered mines is that the crystals reset after you leave the area. OK if you failed to disarm them and set them off, but a right pain if you need to return.
  3. What would be useful is something along the lines of the Queen's Wish chests. You put an item in a chest in one area and it would be in all the chests. Gamewise, the obvious place to put the chests are in the towns, but they are concentrated along the southern edge of Sucia. Perhaps have them in major Shaper facilities? Admittedly, it was a bit of a pain to sort through the items, so perhaps having compartments within the chests (filters, basically) would be nice. What also could be useful is ammo-stripping batons - so you can keep the ammo in a stack and dispose of surplus batons. I'm sure I'm not the only person who ends up with a massive heap of batons, especially the higher level ones.
  4. Did you ask to see Yu-La's best items? Also, I'm on the 1.01 patch.
  5. It opened for me after I'd completed Yu-La's treasures and got the best items dialogue entry. Prior to that, it remained stubbornly shut.
  6. What I'd like to see is an auto-generated list of locations which populates as you discover new areas which is annotable by the player. I'd been playing the iPad remakes of the Avernum and Avadon series and it's a real chore to remember which doors etc you need to revisit with more lockpicks or a different party mix down the line. On a desktop machine you can use a notepad or scribble it on a piece of paper, but on a commute with an iPad it's a real faff. Even an in-game notepad would be useful. Some kind of an aura that shows on an activatable container would be useful too, I get confused between games with the different graphics for lootable containers. Please also consider once a container or a door has been opened it should stay open unless you actually close it (and not reset when you leave the area). I've had to resort to carrying rocks and other stackable unsalable items around with me and dropping something beside the container to indicate I've emptied it. It's really annoying when you go back through an area to remember which containers have been emptied of useful items and which now only contain junk. Also, please remember your aging audience and give us the ability to scale the graphics so you can actually see hidden switches, on floor items and click character editor buttons! On an iPad mini, targetting switches and clicking buttons is really hit and miss, and I've lost count of the number of times I've run round to the other side of a wall instead of activating a switch.
  7. The other thing about Amberites is that they regenerate... Playing a Warrior-Mage and always making sure you've enough mana for 2 or 3 teleports is also a handy thing when you've got a good level ('you nearly faint as your mind fills with visions of horrible death') and you don't want to shadow shift away from it... Also, shadow shifting restores drained XP & stats - which is incredibly useful as none of the shops ever seem to have the stat restore potion you need when you return to the surface and you can only find it for a ridiculous price at the black market.
  8. It was XCode that the man downloaded - not sure if that is equivalent to X11 or XQuartz? Would you be kind enough to send me a walkthrough of what you did to get it working? I liked Hengband because of the quest system, the wilderness and the multiple dungeons.... Besides, as a casual player, I like playing Amberites.
  9. I've played various variants over the years - I've won once, in an early version of Angband... That took a lot of hours and savescumming. I would say I'm a casual player - I've play for a few week at a time, then drop it for a couple of months, then pick it up where I left off. I guess my favourite variant is the sadly missed Hengband (I stopped being able to play it when I upgraded to Mountain Lion and despite all my partner tried, he couldn't get it compiled correctly). However, there's a new Hengband fork (at last look it was still only PC) called CHengband, and Hengband 2 is being developed... Otherwise, I mostly played Zangband or Sangband. Steamband is a fun variant - instead of going down, you're going up...
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