Quote:
Originally written by Student of Trinity: Two-for-one on Battle Alphas is a very interesting idea, but I think it would be too difficult to implement. If you don't go past the limit of 7 creations, it's the same as just dropping the essence cost for Alphas. If you do, then a swarm of 14 Battle Alphas would be cool, but really tedious to control directly in every battle. And if you left them with AI turned on, the results would probably be disastrous, unless Jeff put a huge amount of effort into AI for effective swarms.
I think Battle creations really only need a lot of beefing up. They should be very tough, very fast, and do huge melee damage.
Perhaps an innate AP bonus to Melee creations might work.
That'd make people fear melee stuff more. Or make melee cost less AP. Actually, that might just throw everything in the favour of all melee.
I think the AP bonus might really work. After all, those things are strong and big, or like a War Thrall please make a BIGGER ROCK with a LOAD OF DAMAGE and hopefully some special damage like it having bonus damage which is proportional to the target's health.
Just some ideas......