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Sentience

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Posts posted by Sentience

  1. My lone rogue is a human with the following two traits: Elite Warrior and Strong Will. The reason why I asked for the level cap is that I want my character to be able to 'master' all special physical special skills by the time she reaches level 50+. At 5 skill points per level gained, this comes to roughly 250 skill points to distribute (there could be quests or events in game that might award extra skill pts -- I don't know).

  2. Thank you all for your input. I don't mind using potions. I just don't like casting spells.

     

    To Bret: I completed the tutorial section with only three party members ( I deleted the fourth character) on normal difficulty. The three were soldier, rogue, and a priest. I would like to get rid of the soldier and the priest so I can solo as a rogue. Not just any rogue but a highly skilled assassin. I'm thinking of ... Artemis Entreri, with the heart of a 'do-gooder'. This also means that I won't be using two-handed sword nor pole-arm weapons.

     

    Since you did warn me that not all side quests can be completed without magic, what I will do is use the editor to assign minimal spellcasting abilities to deal with magic barriers and magical locks.

  3. I would very much like to be able to complete all side quests in the game. If magic is really that critical, I guess I can use the editor to give my character just enough magic to get by to complete the objectives.

     

    Rather than managing a party of four mediocre characters, I prefer to play as a single super rogue. But before I invest any considerable time in the game this way (only to find out halfway through the game that I am unable to proceed further due to lack of magic), I wanted to make sure that solo character (nonmagic) is feasible.

  4. Hello. I am curious if this game can be completed successfully without using any magic at all. I purchased this game just recently and I finished the tutorial section last night (everything leading up to meeting with Cienna). I do not like magic and I prefer to solve problems without spellcasters whenever possible. Will this game allow me to do just that? For instance, is there a certain point in game where plot critical item is protected by a special lock that can only be opened by magic?

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