The idea of automatic game/scenario game creation intrigues me.
If anyone remembers the game/program Adventure Construction Set by Stuart Smith (mid 80's), you could make games with sub-areas within the game. There was also an option to have the computer finish making the game for you (or make the whole thing). The scenarios frequently didn't make sense as to the storyline, but it was fun exploring the zones and fighting the monsters.
I once read that soap operas could be written with a program...sort of like a mad lib type thing...blanks could basically be filled in, and plots